Hi Ken, OpenAL supports 3d audio, and has always done so from the very first release. However, if you want to use it with Visual Basic .NET you need a managed wrapper for OpenAL because the standard C++ library doesn't have any .NET bindings. Go to http://sourceforge.net/projects/openaldotnet/ to get the managed OpenAl wrapper and some sample documentation etc.
HTH On 10/15/13, Ken Downey <[email protected]> wrote: > Hi Tom, > I'm scowering the net and just can't find what I'd need. I found a very old > > sdk for openAl, 1.2 I think, but that's it, and there's no code for 3d audio > > so I don't even think it supported it back then. I am finding a lot about > openGl on the net, and even some things having to do with vb.net, but > nothing relating to openAl. Do you have the software for it or know where I > > can find it, plus maybe some sample code? I feel very over my head already > and haven't even written a simple line of code in vb.net yet lol > Check out my games at > www.ThePionEar.net > and my music, and that of my band, at > www.ThePionEar.net/BlindLabyrinth.html . > Also, check out, "The Believer and Skeptic Show," at iTunes! > If you want to reach me, you can call 419-744-0517, friend me on Facebook, > (KenWDowney,) or write me at [email protected] . --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
