Hi Ken,

OpenAL supports 3d audio, and has always done so from the very first
release. However, if you want to use it with Visual Basic .NET you
need a managed wrapper for OpenAL because the standard C++ library
doesn't have any .NET bindings. Go to
http://sourceforge.net/projects/openaldotnet/
to get the managed OpenAl wrapper and some sample documentation etc.

HTH

On 10/15/13, Ken Downey <[email protected]> wrote:
> Hi Tom,
> I'm scowering the net and just can't find what I'd need. I found a very old
>
> sdk for openAl, 1.2 I think, but that's it, and there's no code for 3d audio
>
> so I don't even think it supported it back then. I am finding a lot about
> openGl on the net, and even some things having to do with vb.net, but
> nothing relating to openAl. Do you have the software for it or know where I
>
> can find it, plus maybe some sample code? I feel very over my head already
> and haven't even written a simple line of code in vb.net yet lol
> Check out my games at
> www.ThePionEar.net
> and my music, and that of my band, at
> www.ThePionEar.net/BlindLabyrinth.html .
> Also, check out, "The Believer and Skeptic Show," at iTunes!
> If you want to reach me, you can call 419-744-0517, friend me on Facebook,
> (KenWDowney,) or write me at [email protected] .

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to