Thanks Cara and Willem. This is very helpful. It is nice to have a library to look at for parsing sound files. I'm also quite glad to hear I can play sounds and music non-positionally. So I can set even a mono sound's source to be stereo and make it non-positional, right Cara?
I think OpenAL and OpenAL Soft are 95% the same. You can even rename the OpenAL Soft dll to OpenAL32.dll and use it as a drop in replacement for OpenAL. The only differences I read about were HRTF support and some extra filter support. If you think of any other useful tidbits, I'm all ears, smile. Ian Reed On Dec 13, 2013, at 5:01 PM, Cara Quinn <caraqu...@caraquinn.com> wrote: > Hi Ian, > > I use OpenAL rather than OpenAL Soft so hopefully this will help. > > Yes, you can play music in the same context as positional audio simply by > defining the source as stereo rather than mono. When you do this, the source > automatically becomes non-positional so you can use it to play music etc, > along with your positioned mono sources. > > To your second point about positioning stereo sounds, I'm not sure about > OpenAL Soft but in OpenAL you would need to play the left and right channels > of your sound independently using two sources. This way you can position a > stereo sound in 3D space. > > Hope this helps. > > Cara :) > --- > iOS design and development - LookTel.com > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Dec 13, 2013, at 9 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.