Hi Josh,

As Thomas said, I use pretty basic math in my games even my racing simulator 
Mach 1.  And Puppy 1.  I also got threw algebra and geometry, but that is it.  
I just make up the math as I go.  And I do experiment with it until I like the 
way that the games play.  In Puppy 1 the planes and each bullet does have a 3d 
coordinate that are up dated many times a second, but I just use simple math to 
do it.  My brother gave me the math formula for Star Mule to calculate the 
distance between planets in a 3d environment.  That is the only game that I use 
it in though.

Awesome Homer was pretty easy math wise, even adding an analog jump system 
wouldn't take much.

One thing that I do is when I have a game idea I just get started working on it 
and don't over think it all and get bogged down with it all before even 
starting.

BFN

    Jim

The difference between genius and stupidity is that genius has its limits.

[email protected]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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