Hi Shaun, Yes, they were just sound mods, but there is also plenty of room to improve upon the basic ideas. If rewritten with a game in mind they could have more music and sound effects added, a scoring system added, and more difficulty levels. In short, let's not throw the idea out just because the sound mods didn't improve the game play of Chopper Patrol.
After all, let's do remember the purpose of Chopper Patrol was not to have a great game mechanics or be an especially cool game to play. Justin's entire purpose of writing that particular game was to stand as a simple game for novice programmers so they could have some idea how games are made, something easy to practice with, and to use it as a jumping off point. I think the same idea could be done in Python or C++ to stand as an educational game to teach the basics of programming but done a bit better in terms of scores, difficulty levels, and if someone wanted have a Star Wars theme to it. Cheers! On 2/28/14, shaun everiss <[email protected]> wrote: > Well to be honest they were just sound mods. > I see no real challenge in them to be honest. > As sound mods over the simple now old interface they were ok but I am > not sure how much we would get out of those. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
