fine then. No is the answer and so I won't create a mod in that case. At 02:00 p.m. 15/01/2007, you wrote: >No. I do not condone the creation of mods to my game. >I certainly can't stop anyone from doing it, but I do not support it. > >----- Original Message ----- >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <[email protected]> >Sent: Sunday, January 14, 2007 6:10 PM >Subject: [Audyssey] superliam modifications and game mods > > >> hmm he is weird and things. >> Speaking about superliam and other things, I am rather bored now, so does >> anyone have an idea of what game mod of sl I should do. >> A wile ago there was a incomplete mario game. >> I have several sound libs I can get sfx from to make the mod. >> You run the same program just the sfx are different. >> my ideas are, quake since I have sounds and music. >> desent2 would be ok but I only have music. >> starwars because I have sounds although unless I doodled with the actual >> program itself I couldn't have a saber because as its set up now I'd need >> to have it modified so sabers worked properly so I could only do blasters. >> I could do tourniment bpc crossover I'd probably have to find music unless >> it would be ok to use the stuff already in tourniment and I have some >> mortal combat deception sfx I got from somewhere. >> A trek bassed thing I could do, I have loads of things. >> Another thing I could do was have it so you were a robot in a computer or >> something like that. >> Liam is it possible that in the next version of sl we could have it so we >> could make mods? At the moment you can replace sounds but I was thinking >> about something like audioquake has. >> At 03:18 a.m. 15/01/2007, you wrote: >>>yes I agree. Why doesn't he get creative and use his own sounds and not >>>copy >>>someone else's game? What's the use of haveing two of the same game out >>>there? >>>but under different names? >>> >>>Josh >>> >>>----- Original Message ----- >>>From: "Liam Erven" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" <[email protected]> >>>Sent: Sunday, January 14, 2007 12:04 AM >>>Subject: Re: [Audyssey] Dragon Warriors >>> >>> >>>> dark. it is the same game, and I'll tell you why. >>>> 1. the menu was the exact same. >>>> 2. he says he was tripping. not true. Besides, what would he have >>>> tripped >>>> over? He never said. >>>> 3. you get extra points for jumping over things because you will >>>> complete >>>> the level faster and gain more bonus points. The same is true in super >>>> Liam. >>>> 4. The boss is absolutely the same as in Super Liam with different >>>> sounds. >>>> 5. after playing through the demo of Super Liam to check, The placement >>>> of >>>> enemies is the same. >>>> 6. You don't have to jump on the teleporter and bonus objects, he just >>>> chose >>>> to to throw people off. >>>> 7. this one is purely based on judgment, but Ivan does not have the >>>> skills >>>> or know how to program a single line of code let alone a demo of a game >>>> that >>>> oddly enough sounds exactly like super Liam. >>>> 8. The fact that you hear his synth say syntax error followed by five >>>> seconds of silence is missleading when you can obviously hear him >>>> pressing >>>> keys during the main menu. >>>> 9. If using vb 6, syntax errors are displayed in diologue boxes. to >>>> add, >>>> syntax errors are fairly rare. >>>> 10. He tried a similar tactic once before, pitch shifting wild woods act >>>> 1 >>>> to a lower pitch and cliaming it was his own. >>>> >>>> The fact I can come up with at least ten reasons is pretty sad. It is a >>>> very disgusting thing to do on his part. >>>> >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Dark" <[EMAIL PROTECTED]> >>>> To: "Gamers Discussion list" <[email protected]> >>>> Sent: Saturday, January 13, 2007 10:37 PM >>>> Subject: Re: [Audyssey] Dragon Warriors >>>> >>>> >>>>>I must admit I'd not heard of this game before, but my first thought >>>>>when >>>>>I >>>>> heard the demo was indeed of superliam. >>>>> >>>>> the similarities did rather strike me, even in some of the item >>>>> placements >>>>> (the health bonush in betwene two Motionless dragons on the second act >>>>> for >>>>> example). >>>>> >>>>> There also were a few differences I noticed in gameplay: >>>>> >>>>> 1: You could jump over random monsters and apparently gain score, which >>>>> you >>>>> obviously can't in superliam. >>>>> >>>>> 2: You apparently have to jump ontop of objects and teleporters in >>>>> Dragon >>>>> warriors to pick them up. >>>>> >>>>> 3: different keys used for the health and lives. >>>>> >>>>> 4: The developer didn't seem to mention any ability to run. >>>>> >>>>> apart from these though, I will admit the game did seem incredibly >>>>> similar >>>>> to Superliam, even down to having the same bonus sound and walking >>>>> sounds >>>>> (though as the developer said, these could just be place holders). >>>>> >>>>> If the game has indeed been modded after superliam, then I agree with >>>>> you >>>>> Liam, though it might be a case of extreme game similarity. >>>>> >>>>> Btw, a few things in the game also mildly confused me. why do you wake >>>>> up >>>>> and randomly decide to kill things? Where did you and the other dragons >>>>> get >>>>> lazer guns, bombs etc? and finally, who (in plot terms), is the "boss >>>>> dragon" and why do you want to kill him? A litle more detail in the >>>>> intro >>>>> might be helpful methinks. >>>>> >>>>> Finally, I will say that dragons and wrap just seems an odd combination >>>>> to >>>>> youme: yo yo you: Young dragon on da streets, alwaysb gotta fight, ya >>>>> stickin up a town and roast a knight, ya gotta hang on, to what gold ya >>>>> got, >>>>> and betta hope a hobbit don't find ya weak spot! ;D. >>>>> >>>>> Beware the grue! (and da dragons in da hood as well), >>>>> >>>>> Dark. >>>>> >>>>> >>>>> _______________________________________________ >>>>> Gamers mailing list .. [email protected] >>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>>> visit >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>>> any subscription changes via the web. >>>> >>>> >>>> _______________________________________________ >>>> Gamers mailing list .. [email protected] >>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>> visit >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>> any subscription changes via the web. >>> >>> >>>_______________________________________________ >>>Gamers mailing list .. [email protected] >>>To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>>visit >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>>any subscription changes via the web. >> >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > >_______________________________________________ >Gamers mailing list .. [email protected] >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
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