neither it was just a thought.
At 08:19 p.m. 15/01/2007, you wrote:
>i won't be making a superliam mod if liam doesn't want me to. that's the
>long and short of it.
>
>regards,
>
>damien
>
>
>
>
>----- Original Message -----
>From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Monday, January 15, 2007 1:54 AM
>Subject: Re: [Audyssey] Dragon Warrior
>
>
>> Is it ok for me to make a pack for sl then?
>> I understand that I can't expect liam to support my pack unless he wishes
>to.
>> Or am I repeating myself.
>> At 02:27 p.m. 15/01/2007, you wrote:
>> >Hi,
>> >Agreed. When you use someone elses executable even though the sounds are
>> >changed it is still breaking the copyrights for that game, and is
>> >steeling someone elses hard work.
>> > In the past I have Made sound packs for say Lonewolf and Trek 2000, and
>> >have made them publically available. The difference though is I still
>> >give GMA Games the full credit for the game, and I don't repackage those
>> >games as my own. I only take credit for the sounds I personally created
>> >as add ons.
>> >If Ivan would have made his Dragon
>> >Warrior sound pack available, and said here is my dragon battle pack for
>> >SL then noone would mind. However, Ivan says this is his game, his
>> >sounds, and the similar game play and other things appears to be Super
>> >Liam with little doubt in my mind.
>> >
>> > Liam Erven wrote:
>> >> it is not a matter of sounds.  he has taken my executible and changed
>the
>> >> sounds to fit his concept.  that is wrong and trama is no excuse.
>> >>
>> >
>> >
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>>
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>>
>
>
>
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