Markers are your friend. David just needs to put a move on and give us the new updated gma engen. :)

-----Original Message----- From: Bryan Peterson
Sent: Monday, May 12, 2014 4:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] regarding temporal disturbance

Exactly. If it's at the beginning and warps me I just figure out where I am
and work m way back.



Bueller? Bueller? Bueller?
-----Original Message----- From: Lori Duncan
Sent: Monday, May 12, 2014 9:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] regarding temporal disturbance

Quite a spammy message, all the td does is make you use your brains to solve
the problem of where to trap him.

-----Original Message----- From: Bryan Peterson
Sent: Monday, May 12, 2014 4:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] regarding temporal disturbance

That message made absolutely no sense. And I for one hope David doesn't
remove the TD.



Bueller? Bueller? Bueller?
-----Original Message----- From: ishan dhami
Sent: Monday, May 12, 2014 9:29 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] regarding temporal disturbance

what are you when david release a new challange and remove this moving
teleporter
beulour? beulour? beulour?
Bryan? bryan? bryan?
Smilee!
Ishu? ishu? ishu?


On 5/12/14, Bryan Peterson <[email protected]> wrote:
I'm pondering that you should just wait and see.



Bueller? Bueller? Bueller?
-----Original Message-----
From: ishan dhami
Sent: Monday, May 12, 2014 6:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] regarding temporal disturbance

Bueller? bueller? bueller?
thank you
Bryan are you pondering what I'm pondering?
maybe boobby trap will be added in sod!

On 5/12/14, Bryan Peterson <[email protected]> wrote:
If there was we'd have known about it.



Bueller? Bueller? Bueller?
-----Original Message-----
From: ishan dhami
Sent: Monday, May 12, 2014 5:09 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] regarding temporal disturbance

I also dark sir
This release of sod david creat more challanges
is there any beta version of sod 2.0?
Thanks
smilee!
Ishan

On 5/12/14, dark <[email protected]> wrote:
It's the very fact that you can't!  efficiently kill the temporal
disturbance that mkes it challenging and difficult to get round.
Personaly

I

like that David included such a unique enemy which keeps the player on
their

toes and means you can't just go through blasting everything that moves
but

need some stratogy as well. Indeed I'm looking forward to seeing what
monsters or traps David includes in shades of doom 2.0.

Beware the Grue!

Dark.


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