Hi Ishan, As has been mentioned many times on list a temporal disturbance is not a monster. It is a rip in time and space, and is the subject of many science fiction games, movies, and television shows. As such it is not something you can kill, seeing as it is not alive, and requires a separate strategy such as trapping it in a room rather than directly confronting it.
While being transported to a different area of the level is annoying that is just all a part of the challenge of that particular hazard. I suggest you learn to avoid it rather than coming on the list and complaining about it. I for one like the challenge of the temporal disturbances and don't want David Greenwood to remove them from the game. As far as amotokauns goes what is that? I have never heard of an amotokaun. I'm afraid you will have to try and describe this thing so that we can understand what you are talking about. Cheers! On 5/12/14, ishan dhami <[email protected]> wrote: > ya markers are good but I don't prefer it. > What is a motive behind Disturbance? > You trap it but get nothing. > also if you teleport you have to be reverse on the game. > It is annoying at least with me. > if you encounter blob and this teleporter it will become more challenging > I think david should fix this disturbance in particular room or remove > it from a game board > Why you don't use amotokauns? > Smilee!!! > Ishan --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
