Hi everyone, i have a question about the game Packman from pcs games. When i’m on the outer ring of the maze and start moving forward, I hear the first super power pill, but once I’ve got it and try to head to the ghost house while it’s still on, i find it runs out well before i get there. i checked in the documentation, and all the pills seem to be placed around the edge of the maze, so how are you meant to get one for use in the ghost’s home? is it supposed to be impossible to do?
I’m also having problems telling if a ghost is ahead or behind me. For example, I hear Blinkey behind along with the sound of the ghost detector, but when I turn into a side passage to get away from him, he always seems to be there, or else i’m caught by one of the others lol. I’m also struggling to find the safe place, it’d be cool if ever the game is updated, to have a marker function, and more than 1 slot to save your game, like in Shades of Doom and gtc. I realise Packman was written with a very old version of the gma game engen, but am I right in thinking it was the first ever self-voicing game from pcs? Any tips on playing packman would be wellcome, including hints and spoilers lol. Many thanks from lori. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
