No bryan I am unable to download the tutorial. Thanks ☺ Ishan On 6/2/14, hayden presley <[email protected]> wrote: > And, of course, there will always be those who will grab a tampered copy, > find that it has ajor problems, and send a complaint to Philip about how > awful the BGT engine is. > > Best Regards, > Hayden > > > -----Original Message----- > From: Gamers [mailto:[email protected]] On Behalf Of Bryan > Peterson > Sent: Sunday, June 01, 2014 12:58 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] BGT Important Update > > I definitely agree that open sourcing it seems like a bad idea to me. > > > > Oh freddled gruntbuggly, > thy micturations are to me > as plurdled gabbleblotchits on a lurgid bee. > GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me > with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my > blurglecruncheon, see if I don't! > -----Original Message----- > From: Valiant8086 > Sent: Saturday, May 31, 2014 6:04 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] BGT Important Update > > I think open source would be a bad idea probably. If everyone can compile > it > maybe that would mean they could decompile VGA's commercial games written > with it that much easier > > On May 31, 2014 7:37:11 PM EDT, Bryan Peterson <[email protected]> > wrote: >>It all depends on the financial feasibility. If he'd thought it would >>benefit im to do cross platform and if he'd had a mack on which to test >>the program I'm sure he would have. My questionis can we still do >>commercial titles? I've admittedl been lax about my BGT studies in the >>last year or so, though it's had more to do with things going on in my >>personal life than with BGT itself, but I still do have a deep interest >>indeveloping, for myself at least even if not for others. >> >> >> >>Oh freddled gruntbuggly, >>thy micturations are to me >>as plurdled gabbleblotchits on a lurgid bee. >>GroupI implore thee, my foonting turlingdromes, And hooptiously drangle >>me with crinkly bindlewurdles, or I will rend thee in the gobberwarts >>with my blurglecruncheon, see if I don't! >>-----Original Message----- >>From: Devin Prater >>Sent: Saturday, May 31, 2014 5:14 PM >>To: [email protected] ; Gamers Discussion list >>Subject: Re: [Audyssey] BGT Important Update >> >>Oh wow, this is pretty good news. Now if only it were cross-platform, >>but I won't expect that for. Another 4 or so years. :) >> >>Sent from my iPod 5 >> >>keychat/google talk: >>[email protected] >>primary email: >>[email protected] >>facebook/iMessage: >>[email protected] >> >> >>> On May 31, 2014, at 16:02, Philip Bennefall <[email protected]> >>wrote: >>> >>> aHi all, >>> >>> Over the last few years, BGT has acquired a pretty large user base. >>In >>> fact, it has become more popular than I could ever have imagined when >>I >>> first started developing it back in 2009. So in terms of adoption and >> >>> community, it has been a definite success. However, financially the >>> picture is a little different. I knew when I first envisioned it that >>it >>> would not sell very much, seeing as how it is targeting a small >>subset of >>> the blind community which in itself is not that large to begin with. >>> However, over the years it has become apparent just how small the >>> potential market is. I have concluded that I can no longer justify >>working >>> on it to the extent that I did in the beginning, and on top of that I >>am >>> involved in a lot of other projects which take up the absolute >>majority of >>> my time. >>> >>> For the last few months I have been debating back and forth with >>myself >>> what the right course of action would be. One option is to simply >>make it >>> abandonware and forget about it, but I do not like that alternative. >>> Another option would be to continue selling it and releasing updates >>in >>> the little free time that I am able to dedicate to it, but that seems >> >>> unfair to the users who have paid for a product that they expect >>updates >>> and prompt support for. I dismissed that. The final option that I >>have >>> actually chosen to go for, is to make the product free but not >>abandon it. >>> I will continue to maintain it, adding new features as time permits >>and >>> fixing any bugs that spring up as soon as I can. I will keep the >>forum >>> online, and I will continue to accept sponsorships from those who >>want to >>> see a new feature in the engine and are willing to pay a little >>something >>> for it to happen. >>> >>> Simply put, a fully functional version of the engine can now be >>downloaded >>> free of charge from www.blastbay.com. Be sure to uninstall any prior >>> version that you may have on your system before installing this new >>one, >>> as it contains some minor incompatibilities. >>> >>> I will continue to maintain the product as I mentioned previously, >>but >>> please understand that any emails you send to me with questions about >>how >>> to write this or that piece of code will probably go unanswered. The >>right >>> place to ask such questions is the Blastbay forum. I do visit the >>forum >>> fairly frequently and will continue to respond to queries whenever I >>am >>> able, but please do not get upset if you don't hear back from me >>quickly. >>> >>> With all this said, I would like to thank everyone who has used >>and/or >>> supported BGT over the years. It has been a labor of love for me and >>I >>> hope that you will all find the unlocked features in the new freeware >> >>> version useful. Continue to make fun games with it and send me a copy >>of >>> your next blockbuster if you feel thus inclined. >>> >>> Thank you! >>> >>> Kind regards, >>> >>> Philip Bennefall >>> >>> --- >>> Gamers mailing list __ [email protected] If you want to leave the >>> list, send E-mail to [email protected]. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[email protected]. >>> If you have any questions or concerns regarding the management of the >> >>> list, >>> please send E-mail to [email protected]. >> >>--- >>Gamers mailing list __ [email protected] If you want to leave the >>list, send E-mail to [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >>list, please send E-mail to [email protected]. >> >> >>--- >>Gamers mailing list __ [email protected] If you want to leave the >>list, send E-mail to [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >>list, please send E-mail to [email protected]. > > -- > Sent from my Motorola X with K-9 Mail. Please excuse my brevity. > --- > Gamers mailing list __ [email protected] If you want to leave the list, > send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] If you want to leave the list, > send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. >
--- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
