HI all,
As the subject suggests, I'm wondering if its possible to clear (or increase the size of) the call stack in bgt (or any programming language, for that matter). I'm having difficulty from keeping my projects from continually increasing the size
of the stack, and while this would be just fine for a small program, I'm pretty sure my major project is going to go over 10000 eventually, possibly regardless of how perfectly the player performs. If there's no way to do this, are there any tips I
can get as to how to make a program continue running without increasing the call stack, as I'm going to have to be constantly switching between functions, that need to be able to call each other a theoretically infinite number of times.
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