What is a call stack? And what will happen if a game have more than 10000 functions? Will it take up too much CPU and memory? Is there any real danger if the call stack is increasing a lot? Unfortunately I do not have a solution for you as I am a very beginner with bgt myself. But this call stack subject sounds interesting . What I know as a beginner is that large programs take up more cpu and memory than small programs. With my very limited knowledge of the functioning of software I'd say as long as the code does not take up lots of cpu and memory you can go adventurous and have more than 10000 functions. Others with better knowledge of programming may correct me.
On 8/29/14, john <[email protected]> wrote: > HI all, > As the subject suggests, I'm wondering if its possible to clear (or > increase the size of) the call stack in bgt (or any programming > language, for that matter). I'm having difficulty from keeping my > projects from continually increasing the size of the stack, and while > this would be just fine for a small program, I'm pretty sure my major > project is going to go over 10000 eventually, possibly regardless of > how perfectly the player performs. If there's no way to do this, are > there any tips I can get as to how to make a program continue running > without increasing the call stack, as I'm going to have to be > constantly switching between functions, that need to be able to call > each other a theoretically infinite number of times. > > --- > Gamers mailing list __ [email protected] If you want to leave the > list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
