Hello,
I think that the question I am going to ask can spoil the game, so please,
read on only if you know a little more about the game or want it spoiled.
S
P
O
I
L
E
R
Is this all? I get the message that the story will continue soon in the next
part: 1812 the sole of Russia. It's obvious that it is another title, but
there is also a continue button that brings me again the ending dialog. Is
the other title out, or it is included in the game? I ask this also because
the title is a little strange when compared to the Korwin's diary entry,
that is, the 12th of joon and it is not winter time. So I understood it as a
kind of a prolog to the actual game when suddanly it ends... And if this is
the only part available, is it possible that it took the developer 2 years
(or even more depending on when in 2012 he started)? Not that I am blaming
him, I only liked the game! But still, I remember when Jeremy did Castaways
in only a few weeks, and Castaways is way more complex than this one. And
although much time was spent on acting and sound here, which is not case
with Castaways, the actual programming didn't seam much complex as
everything is in lists and menus. Again, I don't like to sound rood here, so
please don't understand my message in that manner. We didn't have until now
a game with this particular historical setting. Even in the mainstream
market you won't find much games that involve russian-polish conflicts since
15th sentury through the napoleonic wars as here the case is. So I liked it
and probably will contact the developer at least to congratulate him on
this.
Best!
Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
----- Original Message -----
From: "shaun everiss" <[email protected]>
To: <[email protected]>
Sent: Friday, September 12, 2014 4:03 AM
Subject: [Audyssey] Fwd: [atig-nz] Testers wanted for accessible games
this just came in my inbox.
please support this guy he is a local to my country.
Actually was supprised that someone in new zealand developed this stuff.
\
I am Jarek Beksa. I spent several years developing a computer-based audio
game called 1812: Heart of Winter. I have been delighted to find that this
has been highly entertaining and stimulating to non-sighted people. And I
am also very enthusiastic to carry that work on through doing a PhD at AUT
in supervision with Dr Philip Carter. I want to build on what we learnt
from Heart of Winter and further the development of audio games. This
could include ways to involve users in the development, identifying the
attractive features, creating content, developing interfaces for blind
people, and so on. We are very keen to meet up with interested people who
want to contribute. This involvement may just be in using the games or it
could be more. 1812: Heart of Winter can be downloaded for free.
iOS:
<https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8>https://itunes.apple.com/us/app/1812-heart-of-winter/id543164461?mt=8
PC Windows:
<https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma>https://www.dropbox.com/sh/9t2h6olz505s15r/AACOeRTpUdMYxFGP3bF2JVUma
I am looking forward to meeting with you and learning how we might work
together.
Jarek Beksa (<mailto:[email protected]>[email protected])
(supervisor) Dr Philip Carter
(<mailto:[email protected]>[email protected])
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