Hmmmm. I did consider that, although as soon as I raised the ticket price by
one I got my customers complaining that they were outrageous. I just may
have to bite the bullet and do that again anyway.

Best Regards,
Hayden


-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of Nick Adamson
Sent: Sunday, September 28, 2014 2:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss

Hi. 
I guess you aren't charging enough for tickets. 
Thanks. 
Nick. 




> On 28 Sep 2014, at 04:41, hayden presley <[email protected]> wrote:
> 
> Ok, thanks. A bit off topic for the subject, but I'm really having an 
> issue here. I've gotten to week 46, and I'm running into money 
> problems. There seems no way to keep all my staff satisfied, and I 
> can't keep raising prices for them every week or two without losing 
> money, something I"ve done for a couple of weeks through 43 and 44. 
> Then there's the fact that I will invariably have to hire more of them 
> as I build more toilets to accomidate more people. How exactly does 
> one get out of this bind? I'm barely making 5 K a week now, as opposed 
> to the over 20 I was making some fifteen weeks ago, and that's before I
yet again had to raise salaries this week.
> 
> Best Regards,
> Hayden
> 
> -----Original Message-----
> From: Gamers [mailto:[email protected]] On Behalf Of Josh 
> Kennedy
> Sent: Saturday, September 27, 2014 10:32 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss
> 
> when you exit the game your progress is saved.
> 
>> On 9/27/2014 11:19 PM, hayden presley wrote:
>> So I've just recently downloaded Park Boss, and am definitely 
>> enjoying it (hats off to you, Nick). My question is, howeve,r is 
>> regarding saving a park once it is started. If I were to simply exit 
>> the game, would my progress be saved, or, upon restarting, would I 
>> have to begin
> from scratch again?
>> 
>> Thanks in advance.
>> 
>> 
>> 
>> Best Regards,
>> 
>> Hayden
>> 
>> 
>> 
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