This doesn't have anything to do with the announcement of the game's
availability, and you've just given away a spoiler, in a way, without
letting people know that it was coming. Good thing I silenced speech
quickly, or it may have ruined some of the fun of figuring out how to
manage!
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
----- Original Message -----
From: "Josh Kennedy" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, September 29, 2014 6:50 AM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an
amusement park simulator.
I open my park right away and start with the basics, customer services,
cash points gift shops and toilets then quickly move onto a playground or
two and some rides and at least one or two marketing campaigns.
On 9/28/2014 10:23 PM, Ian McNamara wrote:
Hello all, looking for a couple of tips. When I start the game how long
should I leave it before opening the park? I mean how many weeks should I
spend building the basics before aiming to open. Clearly I want to make
money as quickly as possible and make my park able to run without needing
to borrow.
Ian McNamara
---
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