This doesn't have anything to do with the announcement of the game's availability, and you've just given away a spoiler, in a way, without letting people know that it was coming. Good thing I silenced speech quickly, or it may have ruined some of the fun of figuring out how to manage!

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Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! ----- Original Message ----- From: "Josh Kennedy" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, September 29, 2014 6:50 AM
Subject: Re: [Audyssey] Announcing the first release of Park Boss, an amusement park simulator.


I open my park right away and start with the basics, customer services, cash points gift shops and toilets then quickly move onto a playground or two and some rides and at least one or two marketing campaigns.

On 9/28/2014 10:23 PM, Ian McNamara wrote:
Hello all, looking for a couple of tips. When I start the game how long should I leave it before opening the park? I mean how many weeks should I spend building the basics before aiming to open. Clearly I want to make money as quickly as possible and make my park able to run without needing to borrow.

Ian McNamara
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