Hi Dark, I was a big fan of the original inquisitor game (I loved the voice 
acting) havent played the others yet. I personally never got it to work on ios 
although it worked okish for me on the mac.
I have she noire on ios and GUESS that i need to disable vo with this one, this 
is never mentioned.
Some audio gets chopped off.
I can get to the first place in the game where you need to interact you need to 
seem to find objects but for the life of me i am stumped at that point, i tap 
with one finger with more fingers i double tap but nothing really seems to 
happen or change.
I had also bought it on the mac but had some major problems with htat system at 
that point maybe i should try it there.
Greetings, Anouk,
On 11 Oct 2014, at 14:57, dark <[email protected]> wrote:

> Hi Anouk.
> 
> I have just bought Ticonblu's games on Ios with the release of their bundles 
> so was interested in your comments. Thus far, from their games I've played 
> the main problem I've found with their interfaces is a lack of explanation, 
> and an occasional freezing bug, but nothing I'd describe as horrible.
> 
> It is true that the finger tap system to cycle objects and actions is slow, 
> but I didn't find it any worse than something like Chillingham or Time 
> adventures on the pc, and the main problem is the use of a single command to 
> cycle menue objects and another to accept.
> 
> While there are certainly better things you could do on Ios particularly, 
> like letting you run a finger across the screen to scroll the objects faster 
> and double tap to accept, the slowness I  didn't find too bad, and I actually 
> quite enjoyed the object finding in She Noire sinse it was far more 
> interesting than just scrolling through stuff, although I do wish the objects 
> you found related to the inventory and connected the story a little better.
> 
> Lack of correct instructions is a problem, for example in Inquisitor's 
> heartbeat it seemed to move in the four directions you actually need to swipe 
> with one finger in the corresponding direction not touch the screen, but I 
> suspect at least some of this could be a bad translation issue.
> 
> I'd agree that The bugginess and occasional freezing is more of a pest, 
> though I noticed that the first inquisitor game became less buggy after the 
> update, so hopefully it'll get a fix in the future.
> 
> The only game I have a really major hassle with the interface of is audio 
> speed, which to be honest I would not have bought had it not come with the 
> bundle along with She noire (which I did want), and worked out cheaper, sinse 
> the tracking of tilts doesn't seem good. I've heard though the mechanics 
> there are sort of a universal problem whether on pc oc, mac or Ios, and more 
> fixes are planned, so I'm willing to reserve judgement there or at least to 
> believe that the control issue is more a problem with the game over all than 
> one specific to Ios, ---- plus Racing games are hardly my favourite anyway 
> even space themed ones.
> 
> Any thoughts?
> 
> Dark.Take them to the refirbished chamber that was once bad! 
> 
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