Hi Ron, Quote though would it effectively translate into an audio game? It was rather visual. End quote
I certainly think it would be possible. Extremely tricky since we are talking sound only, but if the dev put allot effort in to 3D audio, wall sensors, and perhaps navigation keys it could be playable to give you an idea of the maze it could be playable. James North and others have already showed us the way to represent multicolored enemies. Blue ships have this sound, red another sound, green something else, and once you learn those sounds you know exactly what you are up against. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
