Hi Ron,

Quote
though would it effectively translate into an audio
game?  It was rather  visual.
End quote

I certainly think it would be possible. Extremely tricky since we are 
talking sound only, but if the dev put allot effort in to 3D audio, wall 
sensors, and perhaps navigation keys it could be playable to give you an 
idea of the maze it could be playable.
James North and others have already showed us the way to represent 
multicolored enemies. Blue ships have this sound, red another sound, 
green something else, and once you learn those sounds you know exactly 
what you are up against.


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