Hi Jim, I suppose the turn based movement is easier for people, but that in my opinion is what makes it less appealing to me. I'd have preferred the challenge of trying to drive around town like Mach 1 rather than having the game stop at every corner and requesting direction and speed after every stop. That gets to be a bit annoying after a while.
What might make the game better is asking how many blocks you want to travel so you instruct the delivery guy to go straight ahead, for five blocks, at 35 MPH, and then that would save the player five stops. As you'd be directing him to go further each turn. Cheers! On 10/30/14, Jim Kitchen <[email protected]> wrote: > Hi Thomas, > > Yeah, I had to decide if I was going to write the Pizza Delivery game turn > based decision making based more like Trucker or live action driving like > Mach 1. I guess that I figured that turn based was an easier interface for > more people. > > BFN > > Jim > > Meep, Meep, (and picture a cloud of smoke...) > > [email protected] > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
