Hi Anouk.

I hope to hear on the access fixes with Astro Galaxy soon, I do think there is a lot in the game and I always admire a game (particularly a space themed one), which is more than just hammering the attack button or constantly a pvp hack.

All the best,

Dark.
----- Original Message ----- From: "Anouk Radix" <radix.an...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, November 11, 2014 10:38 AM
Subject: Re: [Audyssey] problem with astrogalaxy


Hey Dark!
Thanks a bunch for keeping us posted about these very interesting games. Please keep us posted about the accessibility updates. I am a bit busy now but will certainly give this game a try during the holidays!
Greetings, Anouk,
On 11 Nov 2014, at 10:22, dark <d...@xgam.org> wrote:

I've got to step 18 in the tutorial, calculated the course and there does seem to be an issue. There seem to be three different ways of plotting interstellar courses, the Starmap, which lets you plot long range courses (I think you can hit multiple stars), and which has the same text navigation commands as the system map, the navcomp, which I believe noticed places you've been, and the "navigation" option which I think shows local stars around you. Unfortunately, the "navigation" option is still inaccessible because the links to click on the stars are unlabeled and there is no text alternative, and it's that which you need to use to complete step 18.

I appologise for this, I might have jumped the gun a little hear in thinking all the access fixes were up. I've mailed the developer to ask about this and hopefully the navigation menu can get the same text fixes as happened elsewhere.

Ironically, sinse the scan data for stars and other objects is already in the game in text, it's just a question of hooking this to the right parts of the game. This has already happened with the system navigation and the starmaps for long range jumps, hopefully the navigation will be fixed soon as well.

All the best,

Dark.
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