I agree. they should definitely have a paypal button on their site.


-------------

For an amazing video gaming site containing original soundtracks, game art, 
etc, go here.

http://gh.ffshrine.org?r=16426


----- Original Message ----- 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, January 20, 2007 5:54 PM
Subject: Re: [Audyssey] a few thoughts about what audio game maker 
couldcause


> Hi,
>
> If there could be a paypal or credit card link on one of the sites I'd be
> willing to donate to the project.
> And being blind all my life and not having played any of the sighted 
> peoples
> games I want to do remakes of for the blind, I'm sure my version of a
> sighted person's game will be different and maybe even original.
>
> Josh
>
> ----- Original Message ----- 
> From: "AudioGames.net" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Saturday, January 20, 2007 1:42 PM
> Subject: Re: [Audyssey] a few thoughts about what audio game maker
> couldcause
>
>
>> Hi people!
>>
>> I've been following this thread with much interest and I'm glad with many
>> of
>> your posts, both those filled with enthousiasm for our project as well as
>> those questioning parts of it. Unfortunately I haven't got the time to
>> reply
>> all of your posts but I'd like to say a few things:
>>
>> First of all, Audio Game Maker is an experiment. Fact is that there is a
>> bigger demand for audio games than there are audio games in existance.
>> Another fact is that many people would like to have a go at making an
>> audio
>> game themselves but when faced with the challenges of game development,
>> especially the the technical side to game development like programming,
>> only
>> a few brave souls make it. Audio Game Maker is intended as a solution for
>> this problem and focus on the more fun side of game development, such as
>> quickly turning your idea into a game. It is absolutely true that at some
>> point you will have an idea for something in a game and that when you try
>> to
>> execute that idea in Audio Game Maker, you find that it isn't possible. 
>> In
>> all of my experience with computers, I haven't encountered a single
>> application where I couldn't think of something that would improve it.
>> It's
>> all the same for Audio Game Maker - there simply isn't an application
>> which
>> allows you to do "everything". Not for game development, not for
>> word-processing, not for audio-editing, etc. The only solution to execute
>> your specific idea is to start writing your own game in code. Many people
>> have already posted about this, so I won't press this issue. But I wanted
>> to
>> repeat it, since it makes all the difference in the world.
>> So where does this leave Audio Game Maker - where you are (fact) limited
>> in
>> what you can build? I believe, even with the limitations of the
>> application,
>> that Audio Game Maker can contribute a great deal to the field of audio
>> games. First of all, I think that 'limitation stimulates creativity'. 
>> Many
>> ideas for audio games that I read here are based on existing games, with
>> only a change of narrative, but which still incorporate the same game
>> mechanics. Since Audio Game Maker might not feature the functionality 
>> that
>> allows you to rebuilt exactly the same game functionality of another game
>> so
>> you are forced to either use a clever work-around or change your idea. 
>> And
>> this might lead to an even better, more original idea which might even be
>> more fun. Of course Audio Game Maker should allow you with enough
>> functionality to get somewhere. But I think it does :)
>> Audio Game Maker is also an experiment in the sense that it is the first
>> time that something like this has been tried. So far I haven't heard of a
>> similar project/product. I know about RPG Game Engine and Audio Adventure
>> Engine and so forth (please see
>> http://www.audiogames.net/page.php?pagefile=links under "Audio Game
>> Development Tools") but those focused on specific genres of games, so to
>> say. Therefore it is still a big question what an 'audio game maker'
>> should
>> consists of (of which functionality). Time will tell and hopefully we can
>> continue improving Audio Game Maker over the next couple of years. For
>> this
>> we do need your feedback, though!!
>> Audio Game Maker is also an experiment in the sense that we don't know 
>> how
>> it will impact the field of audio games. I hope that the community will
>> see
>> through Audio Game Maker's initial flaws and get their teeth in. I hope
>> that
>> many people will start co-operating on making games and sharing games. I
>> can
>> already tell you that Sander and I are already working on "online game
>> sharing community"-functionality either for www.audiogames.net or to
>> http://www.audiogamemaker.com . Kind of like YouTube, but then for games
>> ;)
>> . I personally don't think Audio Game Maker will put current audio game
>> developers out of business. Instead, there will simply be "professional"
>> games as well as "home-made" games, two categories that already exist for
>> many years in this field.
>>
>> What is boils down to is probably this: most folks here are interested in
>> games as a form of entertainment, aimed to fill leisure time with an
>> interactive activity that is fun and exciting. Audio Game Maker provides
>> you
>> with a variety of tools to build interactive activities that are fun and
>> exciting. You have to add the fun and excitement yourself. Maybe not 
>> every
>> interactive activity can be achieved - no: you cannot use a webcam,
>> microphone, joystick, wiimote or mouse as an input device in Audio Game
>> Maker, no: you cannot build realtime multiplayer games that work over the
>> internet with Audio Game Maker, no: you cannot create real-time online
>> hiscore tables for a website, no: the sound library will not contain a
>> sound
>> sample of everything that can be recorded, etc. - but you can certainly
>> create a fun game, like yes: you can create a ghost world where you roam
>> free and have to hunt down the 13 ghosts before the bell of the old 
>> church
>> tolls ;)
>>
>> Greets,
>>
>> Richard
>>
>>
>>
>>
>>
>>
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>
>
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