I havn't thought about aq coding really.
At 09:27 p.m. 21/01/2007, you wrote:
>   Shaun, have you thought about getting into coding via modding AQ?  I say 
>this as there are a lot of tutorials that will help you to learn QC, which 
>in my opinion, can be a good way to get introduced to some object oriented 
>concepts.  You can also see your results pretty much immediately in a 3D 
>world.
>
>   It's not as if you're starting off from scratch, but you also get the 
>freedom to work with a language, with a simple, easy 
>compiler.            What do you think?...
>
>Have a great weekend!...
>
>Smiles,
>
>Cara
>
>At 09:14 AM 1/21/2007 +1300, you wrote:
>
>>Hi.
>>                 When I started programming i had big ideas.
>>maybe to big.
>>I studdied and passed papers that would skill me in programming terms.
>>This all lead to last year when I got visual studio, dotnet 1.1, and 2.0, 
>>sapi and directx sdks.
>>I also got manuals.
>>And there is where it has stopped.
>>I intended to get into something, but I am a lazy guy at heart.
>>I doodled around and eventually realised that I had everything but wasn't 
>>going anywhere with it.
>>In fact I was not going anywhere and in fact was thinking of what I would 
>>do without thinking about all the work this would entail.
>>This year I have decided to be realistic.
>>Will I be bothered programming like the serious devs out there.
>>Probably not, I doubt I will ever write stuff, maybe not.
>>This audio game maker thing is not new in the sence that game generators 
>>have existed outside and indeed within games that sighted use.
>>So its not new.
>>myself I have trouble remembering code bits.
>>My goal is to stick with game generators like audio game maker and maybe 
>>adrift.
>>When and if I decide to be ready for something then hmm I will decide when 
>>that will be.
>>This generator will mean people and more people can write games.
>>its probably not going to be as good as writing your own stuff in c but 
>>who knows.
>>Sounds good.
>
>
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