Hi Shaun, Ouch... I wouldn't have done that. If you want to program easily for the Windows platform .NET is hands down the easiest way to do it. Combine that with DirectX, and you have, games like, well, STFC, Railracer, Montezuma's Revenge, and so on. The .NET Framework has proven itself quite effective for audio games. I wouldn't worry so much about the IDE. There are sometimes annoyences like error Windows popping up blowing the focus on the screen reader, but it doesn't happen all the time. It's just something you get use to after a while. If you hate the IDE notepad makes a quick and easy alternative. I use notepad often and paste my code in to the IDE. However, not everyone is a programmer, and for this Audio Games Maker will be the go between. No complex programming, and a ready to create game tool.
_______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.