I'm probably not a programmer for now.
NOt to say I'm leaving for good.
once I am ready I'll get everything back.
I probably will not get the entire visual studio express like I decided to do 
before since its to much space.
maybe vc#, dotnet 2 sdk and directx sdk not sure about the platform sdk maybe 
that to.
I'm going with audiogame maker for now and adrift.
At 02:17 p.m. 21/01/2007, you wrote:
>Hi Shaun,
>Ouch... I wouldn't have done that. If you want to program easily for the 
>Windows platform .NET is hands down the easiest way to do it. Combine 
>that with DirectX, and you have, games like, well,  STFC, Railracer, 
>Montezuma's Revenge, and so on. The .NET Framework has proven itself 
>quite effective for audio games.
>I wouldn't worry so much about the IDE. There are sometimes annoyences 
>like error Windows popping up blowing the focus on the screen reader, 
>but it doesn't happen all the time. It's just something you get use to 
>after a while. If you hate the IDE notepad makes a quick and easy 
>alternative. I use notepad often and paste my code in to the IDE.
>However, not everyone is a programmer, and for this Audio Games Maker 
>will be the go between. No complex programming, and a ready to create 
>game tool.
>
>
>
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