Hi Damien,
No I didn't purchase the GMA game engine  that the Sarah game uses. David 
gets a share of each game sold.
When I planned the game, I wanted the experience of visiting all floors and 
most of the rooms of the castle, and the fun of trying out many of the 
magical items that Harry does.
Each object has at least three sounds, it's name from a distance, it's 
description when examined and the sound it makes when used.
 This includes all the doors and many of the most important rooms.
There are about fifteen different floor surfaces she walks on, and many of 
the creatures say several things.
Oh, no I forgot one.  When the caretaker walks on the magic grass floor he 
makes the sound of walking on marble!
Maybe him being a squib means the magic grass doesn't affect him?
 Well, the door to that room is closed so you would have to keep it open for 
him to get in there.
And once he is in there you won't have much time listening to his footsteps 
before he grabs you and kicks you out of the castle.
smiles,
Phil


----- Original Message ----- 
From: "damien c. sadler - head of x-sight interactive" 
<[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, January 21, 2007 6:37 PM
Subject: Re: [Audyssey] phill your game doesn't like me brotha


> wow! that's the biggest audiogame i've ever seen in my life! why can only
> david give people registration keys? didn't you buy the full gma engine?
>
> thanks.
>
> regards,
>
> damien
>
>
>
>
> ----- Original Message ----- 
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, January 21, 2007 11:18 PM
> Subject: Re: [Audyssey] phill your game doesn't like me brotha
>
>
>> Hi Everett,
>> I do not want to post the public beta that I released in 2005 and the new
>> full release of Sarah is just a few weeks away so I would not want to 
>> take
>> all the time in uploading the current version now just to do it again in
>> three weeks.
>> Uploading a large file takes a lot longer than downloading it! Besides if
>> I
>> put it up, people would be hounding me for registration keys to unlock 
>> all
>> the floors of the castle and with everyone who can do that on vacation I
>> would be constantly having to say, sorry you'll have to wait until David
>> gets back.
>>
>> As it now stands it is about 170 MB and has
>> 1,750 sound files.
>> Phil
>>
>> ----- Original Message ----- 
>> From: "Everett Elam" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Sunday, January 21, 2007 5:00 PM
>> Subject: Re: [Audyssey] phill your game doesn't like me brotha
>>
>>
>>> Well hire some FBI agents to go and nab him and let's get this show on
>>> the
>>> road!
>>> Nah seriously, would you mind if someone posted a file on senspace or
>>> yousend it or something?
>>> Just wanted to see what it was like.
>>> Everett
>>> ----- Original Message ----- 
>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Sunday, January 21, 2007 3:48 PM
>>> Subject: Re: [Audyssey] phill your game doesn't like me brotha
>>>
>>>
>>>> Hi Everett,
>>>> I was planning to put up a new link to the Sarah game a month ago but
>>>> ran
>>>> into bugs that needed to be corrected.
>>>> I should have removed the link.
>>>> Sorry,
>>>> It will be some time in February before I can post a new version.
>>>> This is because David Greenwood who is helping me fix the bugs is away
>>>> for
>>>> vacation until then.
>>>> Sincerely,
>>>> Phil
>>>> [EMAIL PROTECTED]
>>>>
>>>> ----- Original Message ----- 
>>>> From: "Everett Elam" <[EMAIL PROTECTED]>
>>>> To: "gamers audyssey." <[email protected]>
>>>> Sent: Sunday, January 21, 2007 4:00 PM
>>>> Subject: [Audyssey] phill your game doesn't like me brotha
>>>>
>>>>
>>>>> Has anyone else had trouble downloading sara? I dunno what's wrong, 
>>>>> but
>>>>> when I click the dl link I get the infamous page cannot be displayed.
>>>>> Just
>>>>> a quarstion I figured I'd throw out there.
>>>>>
>>>>>
>>>>> Spirit. In every language in all the Realms, surface and Underdark, in
>>>>> every time
>>>>> and every place, the word has a ring of strength and determination. It
>>>>> is
>>>>> the
>>>>> hero's strength, the mother's resilience, and the poor man's arm. It
>>>>> cannot be
>>>>> broken, and it cannot be taken away.
>>>>> This I must believe.
>>>>> -Drizzt Do'Urden
>>>>> _______________________________________________
>>>>> Gamers mailing list .. [email protected]
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>>>>> any subscription changes via the web.
>>>>
>>>>
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