Hi,

I'm playing Aardwolf for several years now and really like it.
It's easy to get around and finding the area you want, because the game has built in speedwalks. The newbie zone is one of the best I've ever seen, the whole newbie academy is a rather involved quest in itself.

Yes, there are these quests where you go to a questmaster and get a mob you have to kill for quest points, but there are other quests as well. These others are called goals and are area quests, where you start it and even get a quest log with tasks to complete for the goal. These goals are quite more involved than the killing type and can be rather difficult. I got stuck for while myself on two of these already, but there was a reasonable solution all the time, I just didn't see it. Lol.

What everyone should know is that the areas in this mud are not all stricktly fantasy. There are all sorts of areas, including Sci-Fi themed ones and outright crazy or funny ones, but that's what I like about this game.

Best regards
Sarah


Am 21.03.2015 um 15:02 schrieb dark:
When checking the ardwolf wiki there seemed to be some good information on screen reader access, including maps of some difficult to navigate areas and abilities for doing quests, though the game struck me very much as a combat pounder what with most quests being of the "find and kill x number of mobs" variety, not that that is a problem.

I can't say more about the Ardwolf mud though sinse it's been on my list of things to try but I haven't done so yet.

All the best,

Dark.
----- Original Message ----- From: "Keith S" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, March 21, 2015 4:03 AM
Subject: Re: [Audyssey] playing aardwolf?


I started playing this mud about 2 years ago. I was a pen and paper Palladium role player and loved the game world, but it was a bit lacking in combat and magic. plus, quests were given but if you didn't know - where in general terms where to go, the only player race to take was the Wolfen class with the innate tracking ability. Yes, other classes could learn the tracking skill, but you'd have to level a bit before that skill was available. Plus, I didn't find the people very helpful or friendly on the MUd. Just my observations and opinion.

 Keith---- Original Message -----  From: Darren Harris
 To: Gamers Discussion list
 Sent: Friday, March 20, 2015 11:22 AM
 Subject: Re: [Audyssey] playing aardwolf?


 What is this empire mud? Can we have more info?

 Sent from my iPhone

 > On 20 Mar 2015, at 16:02, Josh K <[email protected]> wrote:
 >
 > hi
> when playing aardwolf since there are no sounds should i turn off the speak typed characters and speak typed words in NVDA, and also turn off speech interrupt when hitting enter that way when i hit enter it doesn't interrupt what is currently going on in the MUD? > I set up mushClient with the mush reader, output notepad, and one or two others. so now it reads with NVDA. and I also got the custom mush-z alter aeon client installed as well. I tried the lord of the rings two towers mud but it doesn't seem very accessible. It doesn't always ask for my username and password and I have to guess at what it is or may be asking. also do any of you play the empire mud where you make your own empire and craft stuff?
 >
 > Josh
 >
 > --  > follow me on twitter @joshknnd1982
 >
 >
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