Two New Games! "Choice of the Petal Throne" and "The Shadow Horror"
----- Original Message ----- 
From: Choice of Games 
To: [email protected] 
Sent: Friday, April 10, 2015 5:06 PM
Subject: Two New Games! "Choice of the Petal Throne" and "The Shadow Horror"


                  Download "Choice of the Petal Throne" and "The Shadow Horror" 
today on Steam, iOS, or Android. Is this email not displaying correctly?
                  View it in your browser.  
           
                 
           
                        Today, Choice of Games is proud to announce two new 
games. First, Choice of the Petal Throne, the latest in our popular “Choice of 
Games” line of multiple-choice interactive-fiction games, is now available on 
Steam, iOS, Android, and Kindle Fire.

                        Second, we’re announcing that The Shadow Horror is now 
available under our “Hosted Games” program for iOS, Android, and the Chrome Web 
Store.

                        Rise to glory on the battlefields of Tékumel™ in 
“Choice of the Petal Throne”



                        In the Empire of the Petal Throne™, will you find 
glory, or a knife in your back?

                        Choice of the Petal Throne is a 124,000-word 
interactive fantasy novel by Danielle Goudeau, where your choices control the 
story. It’s entirely text-based–without graphics or sound effects–and fueled by 
the vast, unstoppable power of your imagination.

                        M.A.R. Barker’s world of Tékumel™ is a fantasy universe 
like no other, where South American, Middle Eastern, and Indian cultures 
collide. The princes and princesses of the Tsolyáni empire vie for their 
father’s mystical Petal Throne, tearing the nation apart with civil war and 
political intrigues.

                        As a captain in one of their armies, will you play as 
male or female, gay straight or bi? A brave and forthright soldier, a 
hedonistic intriguer with a heart of gold, or scheming double agent?

                        (Tékumel™ and Empire of the Petal Throne™ are 
trademarks of M.A.R. Barker and are used with permission of the Tékumel 
Foundation. For additional information, please visit 
http://www.tekumelfoundation.org.)

                        Why Tékumel?

                        Author Danielle Goudeau explains,

                          Tékumel is an amazing setting that encapsulates both 
the history and the future of table-top gaming. Published in 1975, it blends 
sword and sorcery, dungeon crawls, war gaming, and meticulous detail with a 
non-Eurocentric setting, alternative sexuality, and a role for women that 
manages to be empowering while not blithely ignoring historical reality. 
Because of this, it lies at the intersection of both the Old School Renaissance 
movement, and the call for more diversity in gaming.

                          There is so much to love here. The human society, 
drawn from India and South America, eschews the standard rugged-individualism 
of most adventuring parties for a world in which every PC is caught in a web of 
obligations between their family, their clan, their temple, and their career. 
The morality springs from an honest exploration of what it would be like for 
humans to live in a world where incomprehensible omnipotent gods interfered in 
daily life. The alien races are truly alien, not just humans with some features 
changed.

                          What I love most, though, is that this game, the 
first published RPG setting, has so much of what I see people calling for in 
modern games. Not just that the PCs all have black hair and brown skin and 
don’t live in Ye Olde Europe. Homosexuality and bisexuality are discussed 
openly in the books and accepted within the cultures, as is polyamory. The role 
of women, is in my opinion, portrayed brilliantly, with women pressured into 
traditional family roles, but legally allowed to declare themselves the equals 
of men. This lets me play the female general, governor, or bad-ass 
scholar-priestess, while showcasing the more rigid gender roles in historical 
societies.

                          For all these reasons, and because any game with a 
table discussing regional variations in architecture is just awesome, take time 
this year, on the 40th anniversary of its publication to play some Tékumel. 
Find a game at your local convention, or buy a source-book and run a session 
for your friends. Play it using Béthorm or Empire of the Petal Throne or your 
rules-light system of choice. See where our roots are as a hobby and think 
about where we’re going.

                        We need your support to continue delivering our games 
on Steam. Our goal is to release our entire catalog of interactive novels on 
Steam. Based on the extraordinary performance of Choice of Robots and The Hero 
of Kendrickstone, both which made it onto Steam’s front page this year, Valve 
has allowed us to ship a handful of additional games. We’ll need to continue to 
deliver outstanding results to prove that interactive fiction can be successful 
on Steam.

                        We’re asking all of our fans to follow us on Steam. 
Even if you don’t use Steam that much, it will be a big help if you sign up to 
follow us there, because the more followers we get, the better visibility we 
get on Steam’s curator list. (Our goal is to hit 3,000 followers for our Steam 
curation page; we’re about 40% the way there as I write this!)

                        When you follow us, you’ll see our games and our 
recommended games right on your Steam home page. It’s free, and it’s a big help 
to us, so follow us today!

                        Beware “The Shadow Horror”



                        Stranded by a breakdown, you explore a nearby 
abandonded house only to find that you are not alone. A creature not of this 
world lairs within the walls. As the sun goes down, so do your odds against the 
Shadow Horror.

                        The Shadow Horror is a 533,000-word interactive horror 
novel by Allen Gies, where your choices control the story. It’s entirely 
text-based—without graphics or sound effects—and fueled by the vast, 
unstoppable power of your imagination. Allen Gies is the author of Marine 
Raider, Apex Patrol, and Tin Star, the biggest interactive novel ever made.

                        We hope you enjoy playing Choice of the Petal Throne 
and The Shadow Horror. We encourage you to tell your friends about these games, 
and recommend our games on StumbleUpon, Facebook, Twitter, and other sites. 
Don’t forget: our initial download rate determines our ranking on the App 
Store. The more times you download in the first week, the better our games will 
rank. 
                 
           
                        follow on Steam | follow on Twitter | friend on 
Facebook | forward to a friend  
                        Copyright © 2015 Choice of Games LLC, All rights 
reserved. 
                        You are receiving this email because you clicked 
Subscribe in one of our games and gave us your email address. 
                        Our mailing address is: 

                        Choice of Games LLC
                        PO 6242
                        Albany, CA 94706

                        Add us to your address book   
                         unsubscribe from this list | update subscription 
preferences   
                 
           

     

 
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to