too bad we can't play rampage. sounds fun!
follow me on twitter @joshknnd1982
On 4/29/2015 7:04 PM, dark wrote:
Hi Jeremy.
I haven't played psycho strike yet sinse I'm waiting for the xp error
mentioned earlier to be fixed, however I was interested to read your
thoughts about violence.
Firstly, I am not sure what you mean by "blocks in place to prevent
miners from playing" sinse practically there isn't a huge amount a
developer can do. Besides, what is exactly a miner seems pretty
debatable, hay I was watching the alien filmes and nightmare on elm
street when i was 10 years old, not to mention playing games like
mortal combat and moonstone, and I was quite fine with the idea that
these were games and the difference between playing a game where I
slice someone up with a big nasty blade and doing the same in reality,
likewise violence in and of itself never did, or indeed never does
bother me for just being bloody or graphic.
In the game's description on the Vgstorm website there is the message:
WARNING
The game features violence, drugs, and other themes not suitable for
younger players. We advise that no children under the
age of 16 play the game without parental approval.
Now, on the one hand this message perhaps isn't as prominant or
informative as it could be, however it is there, and other than
sticking a message about the game's content on site I'm not sure what
a developer could do, or indeed what a developer should! do, sinse
generally speaking if a miner is old enough to be browsing the
internet and downloading games unsupervised she/he should be old
enough to take warnings seriously.
On the violence and motivation angle more generally, I would say it's
a matter of presentation. I remember a game on our old Amigar computer
I used to play with my friend and indeed my brother sinse it was three
players called rampage. In the game you played three large monsters, a
Kingkong style gorilla, a godzilla like reptile, and a large wolf
creature. each game was a side scrolling city stage full of buildings.
to complete each level, the monsters had to pull down all the
buildings by climbing the sides, punching out sections, eating people
who ran out of them etc, not to mention of course punching and
exploding the various police helicopters, tanks and other puny humans
who tried to stop you :D.
Violent? destructive? hell of a yes! you could eat people(and get
energy back), break bridges by stomping on them, eat petral cans and
belch out fireballs, hay it wasn't called "rampage!" for nothing. I
had great fun, and indeed it served as a great way for me to get back
at my very evil specialist school at the time by making believe that
was the buildings my gorilla was smashing up :D.
The thing was the game was most definitely commical! no more realistic
in fact than any real godzilla film.
i'd argue to a great extent the original mortal Kombat and indeed mk2
had very much the same vibe in a lot of places, sinse the violence was
so insane it definitely had a hint of the hwacky about it, ---- being
able to chop someone in half and leave their legs standing there
spurting blood? or pulling out someone's heart and raising it in triumph?
I could well see how a super destructive crime game could fall into
this sort of patterr, just going completely psycho in an unbelievable
insane way, blowing up everything you come across.
Of course, I have not played psychostrike yet and I admit the idea of
killing someone who says "don't hurt me" does make me a little uneasy,
however from the description of blowing up buildings, pounding on
police and grabbing loot and running, i do wonder if commedy, monty
pythoon style violence was the intent here?
I'm not sure, indeed like everything else it strikes me it comes down
to presentation and style as much as content.
Btw, this is a different point to the idea of violence in a story
sense as you might get in an rpg, and action game or even a serious
crime game. heck, in the grand theft auto series though you must
commit crimes to complete the games the more violence you commit the
more the police chase you to the point that you will be shot and
killed by them, meaning that often it's best to limit the amount of
violence needed to carry out each crime your required to do as you
said in your message.
Beware the grue!
Dark.
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