Changing subject line as requested. Jeremy: I'll do my best to fill in my resources/abilities in accordance with the order you mentioned things in your message (or at least roughly according to it, anyway).
Writing: I'd be happy to proofread/edit things if needed, though I'm no PHD. I would also note that, especially if we're intending to distribute this in multiple countries, that we should have somebody from the target country read through and make suggestions/corrections to match the local style of writing and spelling. Content: I've really got no clue on this one, mostly due to lack of serious dedicated thought on the subject. Perhaps we should focus first on determining exactly what our goal would be: a definition of audiogames, a description of different types (expecting that the reader already knows what games are), a list of the different games available, etc. Finances: Personally, while I'd rather not spend hundreds of dollars on this, I've got no problem with dropping something in the mid double digits on postage or whatever else is needed. Creation supplies: my embosser prints on only one side of the paper, but (at least when it was last used) seemed to be in pretty good working order. I expect it'd probably be happy to spew out a couple thousand pages if we want it to. I've currently got somewhere close to 2000 pages of paper available, and doubt getting more would be much of a hassle (though it might take a while). We may also want to consider having a large print version available. I believe there may be a monochrome laser printer somewhere around here, and (if its still sold, anyway) I could probably find toner for it. I've no clue what font is usually used for large print, but that printer can spit out 20 pages per minute, and I've got well over 500 pages of 8.5-11 within easy reach. splitting up the work: I feel that it might be beneficial if we were to offer our leaflet to multiple organizations. Thus, it might be a good idea to have each person with brailing resources handle the work for a single organization. We may also want to reword the writing a bit, depending on the organization, its goals and beliefs, etc. Developers: Most of the devs seem to be on this list already, but a direct email to them probably wouldn't go amiss, if we wanted to ask for quotes or something like that. The only group that I've never seen on here is BPC. I'm not quite sure what their status is - maybe somebody else knows? International work: I'm passing the buck... absolutely no clue how best to handle this one. ---original thread--- Dark, If others are game, I'm totally game for trying this. I can't promise that our company can contribute a huge amount to the cost, but we'll do what we can if others are interested. I also can help with the writing/editing of any material: got to put this almost PH.D. in English to use somehow. One issue would be to figure out the best large general categories of play style for audio games to discuss, how to present the information in an ordered fashion, and how to economize the language to reach your goal of 1000 words or so. I think that's a good maximum length and it makes things as stripped down as possible. The next step, as I see it, is first see who of the currently connected developers would be interested in such a project. Find out if others, not connected, would be interested. Work out a central point for collecting funds (if a list member were embossing, I think the majority of the funds would be going for paper and shipping). Find out who would do the embossing since we've had several lines on that. Find out which organizations we would want to talk to, and figure out the best line of attack on each. I'm sure there are organizational, logistical, and administrative details that would have to be worked out all along this chain. I think Thomas' suggestion of talking to resellers is a good idea as well. Further, I know some of us are more familiar with one nation's organizations more so than others. We'd need to decide where and who we would be starting with. While it's easy to think in terms of home country, I've noticed from our own sales and from watching demographics on Alter Aeon and in other venues, that the composition of the audio game community is rapidly expanding, so we might run into the issue of possible translation necessities in future. It's way too early to go there, but it's something worth thinking about. In all honesty, it might be necessary to form some sort of organizational structure and create a separate forum to discuss this, or, at least, agree on a subject heading or name, so that people who are not interested in this line of discussion can avoid it in future:). Take care, Jeremy -- In the fight between you and the world--back the world! Frank Zapa --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
