FYI: My embosser brailles on both sides of the paper and I've probably got almost 2,000 sheets available. I've got Duxbury translation software.
--- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! ----- Original Message ----- From: "john" <[email protected]> To: <[email protected]> Sent: Friday, June 19, 2015 8:09 PM Subject: [Audyssey] Audiogames leaflet planning > Changing subject line as requested. > > Jeremy: I'll do my best to fill in my resources/abilities in accordance > with the order you mentioned things in your message (or at least roughly > according to it, anyway). > > Writing: I'd be happy to proofread/edit things if needed, though I'm no > PHD. I would also note that, especially if we're intending to distribute > this in multiple countries, that we should have somebody from the target > country read through and make suggestions/corrections to match the local > style of writing and spelling. > > Content: I've really got no clue on this one, mostly due to lack of > serious dedicated thought on the subject. Perhaps we should focus first on > determining exactly what our goal would be: a definition of audiogames, a > description of different types (expecting that the reader already knows > what games are), a list of the different games available, etc. > > Finances: Personally, while I'd rather not spend hundreds of dollars on > this, I've got no problem with dropping something in the mid double digits > on postage or whatever else is needed. > > Creation supplies: my embosser prints on only one side of the paper, but > (at least when it was last used) seemed to be in pretty good working > order. I expect it'd probably be happy to spew out a couple thousand pages > if we want it to. I've currently got somewhere close to 2000 pages of > paper available, and doubt getting more would be much of a hassle (though > it might take a while). We may also want to consider having a large print > version available. I believe there may be a monochrome laser printer > somewhere around here, and (if its still sold, anyway) I could probably > find toner for it. I've no clue what font is usually used for large print, > but that printer can spit out 20 pages per minute, and I've got well over > 500 pages of 8.5-11 within easy reach. > > splitting up the work: I feel that it might be beneficial if we were to > offer our leaflet to multiple organizations. Thus, it might be a good idea > to have each person with brailing resources handle the work for a single > organization. We may also want to reword the writing a bit, depending on > the organization, its goals and beliefs, etc. > > Developers: Most of the devs seem to be on this list already, but a direct > email to them probably wouldn't go amiss, if we wanted to ask for quotes > or something like that. The only group that I've never seen on here is > BPC. I'm not quite sure what their status is - maybe somebody else knows? > > International work: I'm passing the buck... absolutely no clue how best to > handle this one. > > ---original thread--- > > Dark, > > If others are game, I'm totally game for trying this. I can't promise that > our company can contribute a huge amount to the cost, but we'll do what we > can if others are interested. I also can help with the writing/editing of > any material: got to put this almost PH.D. in English to use somehow. One > issue would be to figure out the best large general categories of play > style for audio games to discuss, how to present the information in an > ordered fashion, and how to economize the language to reach your goal of > 1000 words or so. I think that's a good maximum length and it makes things > as stripped down as possible. > > The next step, as I see it, is first see who of the currently connected > developers would be interested in such a project. Find out if others, not > connected, would be interested. Work out a central point for collecting > funds (if a list member were embossing, I think the majority of the funds > would be going for paper and shipping). Find out who would do the > embossing since we've had several lines on that. Find out which > organizations we would want to talk to, and figure out the best line of > attack on each. I'm sure there are organizational, logistical, and > administrative details that would have to be worked out all along this > chain. I think Thomas' suggestion of talking to resellers is a good idea > as well. > > Further, I know some of us are more familiar with one nation's > organizations more so than others. We'd need to decide where and who we > would be starting with. While it's easy to think in terms of home country, > I've noticed from our own sales and from watching demographics on Alter > Aeon and in other venues, that the composition of the audio game community > is rapidly expanding, so we might run into the issue of possible > translation necessities in future. It's way too early to go there, but > it's something worth thinking about. > > In all honesty, it might be necessary to form some sort of organizational > structure and create a separate forum to discuss this, or, at least, agree > on a subject heading or name, so that people who are not interested in > this line of discussion can avoid it in future:). > > Take care, > > Jeremy > > ? > > -- > > In the fight between you and the world--back the world! Frank Zapa > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > ----- > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2015.0.5961 / Virus Database: 4365/10070 - Release Date: 06/21/15 > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. 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