I love this idea.

On 6/29/15, Grace <[email protected]> wrote:
> Hi,
> That is actually a really great idea! I really like the structured way
> that quests work in sloe but am having issues figuring out where exactly
> to progress once getting to the mainland. It's too bad that there is
> less structure on the main land as I would guess that I am not the only
> one overwhelmed by figuring out where to go and what to do next.
>
> Regards,
>
> Grace
>
> On 29/06/2015 7:29 PM, dark wrote:
>> Hi.
>>
>> I haven't played Alteraeon in a while, and it's not because I have
>> anything against the game, it's because with the clerric reshuffle and
>> massive changes I'm not sure where to start or what to do with Thelok, my
>> clerric warrior.
>> I did consider starting a new character, particularly to perhaps try a
>> different job like primary necro or druid, however I don't want to lose
>> the good few hours work I have put into getting Thelok through all his
>> levels and quests and I don't want to abandon Thelok and all of that.
>>
>> I was having a think about this problem and an idea occurred to me
>> regarding secondary characters.
>>
>> Namely, using the Alteraeon account system for legacy characters.
>>
>> Suppose when you reach level 30 and get to Ralnoth city, you have the
>> option of creating a son or daughter for your current character.
>>
>> When you create a child character, that character starts off on Slo at
>> level one and you can play her or him and progress as normal choosing
>> whatever classes you like. When that character reaches level 30 and also
>> gets to Ralnoth you can go to see your characters father and mother and
>> then have a choice. Either you can continue with that character, whereupon
>> the child and the parent are both now two characters the player can play
>> in the game, or, you can have the child "recount their adventures and
>> settle down" This means your child character tells their parent all about
>> the adventures they've had, but then decides the adventuring life isn't
>> for them and goes off to do a more standard job.
>>
>> If you choose this option, you effectively perminantly kill the child
>> character, however because the child has told their parent all about their
>> adventures, they impart a certain proportion of their accumulated xp to
>> their parent, perhaps half.
>>
>> This system has several advantages. It would mean that players who'd
>> already progressed in the game could try out other class combinations and
>> yet not abandon their old faithful characters completely, it would also
>> mean that both new and old players could bennifit from changes to Slo,
>> Kordon and Arcase. Also thematically, it would use the account system for
>> a rather fun purpose, (you could stick in details of your original
>> characters' npc spouses and/or home in ralnoth for kicks).
>>
>> If people (especially dentin), don't like this idea, fare enough, however
>> it is something that has always occurred to me in long running online
>> games, that sometimes it'd be nice to go back but I don't necessarily want
>> to let my old characters go.
>>
>> All the best,
>>
>> Dark.
>>
>> There is always more to know, more to see, more to learn. The world is
>> vast and wondrous strange and there are more things benieth the stars than
>> even the archmaesters of the citadel can dream.
>> ---
>> Gamers mailing list __ [email protected]
>> If you want to leave the list, send E-mail to
>> [email protected].
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[email protected].
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [email protected].
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to