Dark, I haven't checked your list, but if you don't have lostsouls.org on your 
list, you need to add it.  The main admin of that mud put a lot of work into 
adding screen reader settings to make the mud as user friendly as he could make 
it, and although I don't play there anymore purely for personal reasons, it's 
still an excellent mud, and deserves an entry, since the admin worked so hard 
to make it accessible.

On Jul 5, 2015, at 2:10 PM, dark wrote:

> hi Shannon.
> 
> One thing I do wonder about if  there is no screen reader low spam mode is 
> how combat works, sinse the system sounded interesting but text intensive, 
> and personally I'm not overly keen on having my voice at stupid speed (sinse 
> I always want the atmosphere of a mud).
> 
> Unfortunatelyk, if there are no screen reader adaptations I can't countenance 
> giving the thing a place on audiogames.net, but that doesn't mean it might 
> not be fun either way, the writeups on the world and guidls and quests and 
> things to do  certainly got my attention.
> 
> All the best,
> 
> dark.
> There is always more to know, more to see, more to learn. The world is vast 
> and wondrous strange and there are more things benieth the stars than even 
> the archmaesters of the citadel can dream.
> ----- Original Message ----- From: "Shannon Dyer" <solsticesin...@gmail.com>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Sunday, July 05, 2015 6:40 PM
> Subject: Re: [Audyssey] Does anyone play Avalon mud?
> 
> 
>> I like Avalon a lot. I’ve not known of any screen reader specific settings. 
>> Navigating the areas can be difficult, since the map is not accessible, but 
>> if you keep a file of directions to certain places, that works well.
>> 
>> There are a wide variety of professions to choose from. It’s pretty RP 
>> intensive. Questing is a big part of the MUD, as it’s one major way to gain 
>> experience.
>> 
>> Let me know if you have any other questions.
>> 
>> Shannon
>>> On Jul 5, 2015, at 12:58 PM, dark <d...@xgam.org> wrote:
>>> 
>>> Hi.
>>> 
>>> I've been investigating muds that need to have db entries (I just put one 
>>> up for flux world today), ie, muds that offer some sort of screen reader 
>>> mode with low spam, ascii map alternatives etc, plus of course dipping my 
>>> toe into muds is always fun.
>>> 
>>> One game I keep seeingkicking around is Avalon mud.
>>> 
>>> it has some great writeups that actually sound my sort of thing, lots of 
>>> exploring and a combat system that sounds very different indeed, however I 
>>> do wonder about some things, and also while someone was on the 
>>> audiogames.net forum last year he was a little none specific if the game 
>>> had any adaptations in and of itself for screen readers, indeed the only 
>>> mention I can see of anything screen reader related on site is a listing 
>>> for mushclient as a compatible client for Jaws.
>>> So, does the game have some screen reader settings? and also, if anyone is 
>>> playing, what is it like?
>>> 
>>> I particualrly am interested sinse the game is at least semi commercial. 
>>> That is new players start free, but at some point after completing novice 
>>> training a newbie has  to either get sponsorship from either an existing in 
>>> game organization, such as a city or guild (which apparently most do), or 
>>> pay a monthly fee of 7.50 usd a month.
>>> 
>>> So, what is the game like?
>>> 
>>> All the best,
>>> 
>>> Dark.
>>> There is always more to know, more to see, more to learn. The world is vast 
>>> and wondrous strange and there are more things benieth the stars than even 
>>> the archmaesters of the citadel can dream.
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> 
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