I certainly hope he eventually attempts a more complex game. Actually, there's a lot he could do with Pinball now that he has the basics pretty well down. One thing to note here is that he always seems to look for ways to reuse what he's already created. The ball physics so vital to good Pinball have been honed in previous games like bowling and his version of Skiball. It would take a whole lot longer to crank out games if he did each of even these more simple ones from scratch.
Basically, developers are put in a vicious catch22 setup economically. You need to initially crank out as many games as you can in order to generate income you can invest in better assets. It's next to impossible to really make a living as a developer of games primarily for the blind. Creating games which truly engage the sighted player but still let blind people play on equal terms is no easy task. Back when I edited audyssey, we had a real problem of impatience since a lot of blind people really didn't understand the disadvantages of scale our developers operated under. Most modern apps and games enjoyed by sighted players have actual companies behind them. A good rpg would have writers, programmers, all sorts of artists, game designers and actors working on it. There might be hundreds of people. It's all too easy to face our one or two-person developers with the impossible task of creating something normally done by dozens of people. Once the audio engine from Something Else software is made available, it wouldn't surprise me if we saw some spectacular uses of it presuming changes in how iOS handles audio don't render it obsolete. These are very exciting times for blind gamers. I would never have guessed we were in for such a golden age. On 4/13/16, Devin Prater <[email protected]> wrote: > Well, to be honest, they are simple games. Not that simple is always bad, > but I'd love to see how he'd do a long-term game project, like an RPG or > something like that. Of course, he'd have to spend a little more time > writing, as the games have at least a few spelling or grammar errors, but > besides that I think he'd do well. > > Sent from my iPhone > >> On Apr 12, 2016, at 11:08 PM, Sharon Hooley <[email protected]> wrote: >> >> Hi, >> >> I must say that, although I haven't played all the Blindfold games, I've >> become a fan of Kidfriendly Software! And I'm curious, how do developers, >> including from this company, roll out the games so quickly? [smile) >> >> >> >> Sharon H. >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > -- Michael Feir Creator and presenter of Journeys of the Mind: Play is Where Community Begins http://www.michaelfeir.blogspot.ca/2015/01/journeys-of-mind-play-is-where.html Volunteer at New Horizons Peel Multicultural Centre www.peelmc.ca 2014--2015 Disability advocate Meadowvale Community Christian Reformed Church www.meadowvalecrc.ca 2013--2014 Volunteer at The Dam http://www.thedam.org 2011-2013 Twitter: mfeir Skype: michael-feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 http://michaelfeir.blogspot.ca/2009/01/personal-power.html A Life of Word and Sound 2003-2007 http://michaelfeir.blogspot.ca/2009/01/life-of-word-and-sound.html Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: http://www.michaelfeir.blogspot.ca --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
