I'll give it another go and see, since I did like the principle of the game,
albeit I do have to try out most of the other blindfold titles and do
entries for audiogames.net about them, I do enjoy the arcade games though.
all the best,
Dark.
Due to Btinternet being inconvenient, this email address will not be in use
for very long. Please contact me on my other public address, [email protected].
When I have a new private address, I will let everyone know.
----- Original Message -----
From: "Marty Schultz" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, September 13, 2016 2:24 PM
Subject: Re: [Audyssey] Oops, Not clear subject, dissatisfied with my Racer
Challenge Scores
When I play on the iphone, I tend to rotate it and tilt. So, to turn
left, I tend to hold the phone in landscape mode with the screen facing by
body, then rotate it to the left, keep the screen still facing my body. I
have my left hand holding the left side, with my thumb resting on the left
edge, and same with the right. Sometimes, additionally, when turning left,
I will tilt the left side away from me a little, which gives it more
direction to the left.
The game was designed to work 2 ways: rotating the screen like a steering
wheel, which people who had vision at some point, know intuitively by
having driven, or watched someone else drive. It also works by keeping
the screen facing the ceiling, and lowering the right side to turn right,
or vice-versa. That's often used by preschool children who never drove a
play car, or by people who were blind since birth.
When I play the game, I combine the 2 methods. Try that and let me know.
On 9/13/2016 8:26 AM, dark wrote:
As I recall it wasn't one particular level, it was just occasionally
while playing at random.
I did wonder if it was the way (I was holding the phone, but I didn't see
anything similar happen in any of the other blindfold titles I've tried,
even the ones that rely heavily upon turning and reactions like
breakout.
all the best,
Dark.
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