Hello, I’ve been playing the game since July. I’ve played it three or four times at this point. I can’t wait until the next set of chapters is released. I don’t regret spending $6 or 7 on time crystals as the debs have done an excellent job making the game work well with VO. > On Oct 13, 2016, at 12:38 AM, dark <d...@xgam.org> wrote: > > Hi. > > Timecrest is a really awesome game for Ios from sneaky crab games. > > the game's basic formula will be familiar to anyone who's played games like > one button travel or the three minute games like lifeline. > > You get communications on your phone from Ash, a young mage in Alynsia, a > world under attack by falling meteors. > > ? > > Ash asks you what to do, and texts you (via his pocket watch), about what's > happening around him. Occasionally, there's a pause in the action while Ash > goes off and does something in real time (though in Timecrest you can skip > this with time crystals, the game's in game currency). So, the game is sort > of like a gamebook played in real time from a single character's perspective. > > ? > > Timecrest however has rather a lot more with it. First, it has character > relationships like the choiceofgames titles, ie, it tracks how well you get > on with certain people and gives you scenes accordingly. Then, it has items > you can buy in the game for gold and extra options according to what items > you have, rather rpg style. > > ? > > Finally it apparently has a world map to explore, though i've not got that > far along yet. > > theThe game is also in itself very atmospheric, with a great soundtrack, (it > reminds me rather of the final fantasy games), and a compelling story about > an uncertain boy trying to realize that his world is going to end and that > the grand master mage he believes in perhaps isn't a hero after all. > > ? > > Access wise a lot of work has been done with this one, including "descriptive > help" buttons on each of the game's tabs, sounds for incoming messages, and > even a pronunciation mode for vo that has all the fantasy names written > phonetically so vo says them correctly. > > ? > > I particularly like the way with this one that things move so unexpectedly, > for example right in the middle of what looks like the game's tutorial, > someone turns up to try and kill you. > > ? > > My only miner cryticism is that while you get lots of exploration options > making for replays, often the choices to interact with Ash are basically "be > decent" or "Be a right scumbag" though this certainly isn't enough to > actually spoil the game. > > ? > > the game is free to download and play, but time crystals can be bought for > real money as well as for things like following certain characters on twitter > (it's actually making me consider getting a twitter account). > > though for anyone concerned, I'm not finding the time crystals requirement as > an in game currency too onerous at all, especially since most of what time > crystals can do can just be achieved by waiting a minute or two (indeed I > have discovered the perfect combination, reading my book when I'm waiting, > then going back to play more of the game). > > ? > > So, definitely one to try out, and one I'd highly recommend. > > ? > > All the best, > > ? > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://email@example.com. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org.
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