Hi Chris.

I'm really enjoying the game so far myself, though I haven't bought any time crystals, mostly because it seemms a waste when I can just wait, though I might get some if I need to buy items from the merchant, since I would like to support the developers.

Alkl the best,

Dark.
Due to Btinternet being inconvenient, this email address will not be in use for very long. Please contact me on my other public address, d...@xgam.org. When I have a new private address, I will let everyone know. ----- Original Message ----- From: "Chris Wright" <blindgame...@yahoo.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, October 13, 2016 7:29 PM
Subject: Re: [Audyssey] Anyone playing timecrest?


Hello,

I’ve been playing the game since July. I’ve played it three or four times at this point. I can’t wait until the next set of chapters is released. I don’t regret spending $6 or 7 on time crystals as the debs have done an excellent job making the game work well with VO.
On Oct 13, 2016, at 12:38 AM, dark <d...@xgam.org> wrote:

Hi.

Timecrest is a really awesome game for Ios from sneaky crab games.

the game's basic formula will be familiar to anyone who's played games like one button travel or the three minute games like lifeline.

You get communications on your phone from Ash, a young mage in Alynsia, a world under attack by falling meteors.

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Ash asks you what to do, and texts you (via his pocket watch), about what's happening around him. Occasionally, there's a pause in the action while Ash goes off and does something in real time (though in Timecrest you can skip this with time crystals, the game's in game currency). So, the game is sort of like a gamebook played in real time from a single character's perspective.

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Timecrest however has rather a lot more with it. First, it has character relationships like the choiceofgames titles, ie, it tracks how well you get on with certain people and gives you scenes accordingly. Then, it has items you can buy in the game for gold and extra options according to what items you have, rather rpg style.

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Finally it apparently has a world map to explore, though i've not got that far along yet.

theThe game is also in itself very atmospheric, with a great soundtrack, (it reminds me rather of the final fantasy games), and a compelling story about an uncertain boy trying to realize that his world is going to end and that the grand master mage he believes in perhaps isn't a hero after all.

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Access wise a lot of work has been done with this one, including "descriptive help" buttons on each of the game's tabs, sounds for incoming messages, and even a pronunciation mode for vo that has all the fantasy names written phonetically so vo says them correctly.

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I particularly like the way with this one that things move so unexpectedly, for example right in the middle of what looks like the game's tutorial, someone turns up to try and kill you.

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My only miner cryticism is that while you get lots of exploration options making for replays, often the choices to interact with Ash are basically "be decent" or "Be a right scumbag" though this certainly isn't enough to actually spoil the game.

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the game is free to download and play, but time crystals can be bought for real money as well as for things like following certain characters on twitter (it's actually making me consider getting a twitter account).

though for anyone concerned, I'm not finding the time crystals requirement as an in game currency too onerous at all, especially since most of what time crystals can do can just be achieved by waiting a minute or two (indeed I have discovered the perfect combination, reading my book when I'm waiting, then going back to play more of the game).

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So, definitely one to try out, and one I'd highly recommend.

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All the best,

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Dark.
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