That's no to bad on a computer. Af

On Oct 19, 2016 5:17 PM, "Shaun Everiss" <sm.ever...@gmail.com> wrote:

> Well there have been games taking up 1-2gb but they are voiced fully and
> are story type things.
> The general game size is a bit less than that.
> The exception to this can be ren py gamebooks with voice support they can
> take up to 600mb of space.
>
>
>
> On 20/10/2016 6:47 a.m., Justin Jones wrote:
>
>> Audio games do not require nearly as much RAM as a mainstream game.
>> For one reason, they do not display graphics.
>>
>> The most hard drive space I have seen an audio game take up is around
>> 300 Megabytes or so. There might be ones larger than that, but I doubt
>> this. Mainstream games have a number of 3D model files and graphical
>> textures, along with any files containing prerendered cutscenes. Back
>> when I could still play mainstream games, I had one game that required
>> 20 Gigabytes of hard drive space to play.
>>
>>
>> On 10/19/16, The Life of Z <zairejohnso...@gmail.com> wrote:
>>
>>> I have a question for you guys. Does it take a lot more memory for games
>>> for the blind to be created or is it about the same as a game for the
>>> sighted world? My second question is does it take up a lot of space for
>>> all
>>> you gamers out their who have PC computers? My third and final question
>>> is
>>> this: is their a gamers page on youtube for the blind gamer like myself?
>>> Thanks list.
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>>
>>
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