Hi. 
Any tips for level 10, I've been stuck there for a few days. 
Richard

Sent from my iPhone

> On 12 Feb 2002, at 06:29, Travis Siegel <[email protected]> wrote:
> 
> I finally finished preludeamals, all 24 levels.  I need to go back and alter  
> my solution for level 18, because I accidentally took advantage of a bug when 
> solving that one, but otherwise, all levels are solved, and I had a blast.  
> Unfortunately, I didn't start saving my solutions until I was at level 16, so 
> have to go back and solve the early levels again (did some of that, but still 
> don't have solutions saved for levels 7 through 15), but otherwise, if folks 
> want assistance, I can provide hints here and there.  I'm wracking my brain 
> to come up with some fun levels for this game as well, but so far I've not 
> managed to come up with anything as challenging as the default levels, but 
> I'm still working on it.  (Btw, level 24 took me 21 bounces/redirects).  Had 
> a tough time coming up with a charging station layout that worked for me.  
> Took me 3 days to come up with a solution for that level.  Would be nice if 
> the game kept track of bounces/redirects, so you could try to beat your score
  with different layouts.  I took 55 bounces/redirects for one level (don't 
remember which one), and that has to be too high, but ... Really enjoyed the 
story that unfolded with each level completion as well, quite amusing.
> This one was a lot of fun, and if I can manage to build some fun levels for 
> it, I'll consider my conquering of the game complete. *grin*
> Anyway, just wanted to let folks know it is possible to beat the game, 
> although it takes quite a bit of work on some of those levels.
> 
> 
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