Hi Bryan,
Right. I am sure any accessible dev could bring such a case to USA 
Today, New York Times, or any other major publication in hopes of 
getting comunity support. It could create a fire storm, a mud slinging 
contest, but in the end bottom line there could be a number that will 
say, "sorry pal, you broke the law."
Could being the word of the day. Hard to say what a court would or would 
not say, but it certainly would be a bucket full of snakes.
In the end all such a case would do is hurt both the accessible 
developer, heroic to some, public enemy number one to others. Same with 
the company that took him to court. They would lose face, but I 
sincerely doubt any cash. Sighted gamers would go on buying those games 
because they like them after it was all said and done who cares if some 
blind guy got it up the rear for trying to help his fellow blinks.

Bryan Peterson wrote:
> Because you're using someone else's audio. The only thing that might keep 
> the dev from going after you, as Thomas has said in other similar topics,is 
> the risk to their reputation. If, let's say Capcom, went after a blind guy 
> for developing an accessible Mega Man game using their audio, chances were 
> their reputation would suffer some serious trauma. But the would-be dev 
> would suffer unnecessarily as well. You really gotta be careful about that 
> sort of thing.While I myself an planing an audio Metroid style game I 
> couldn't use Metroid audio and indeed I'm just using the basic concept and 
> not the characters or any of that. But you have to be real careful about 
> this sort of thing.
>   


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