Hiya,
I can actually play it, yes, believe it or not.  The trick is to have fast 
reflexes, for the most part, and to be able to memorize tactics and tricks. 
The most annoying aspect would have to be some of the most difficult 
creatures, but even they're not unbeatable.
Have fun,
Zack.

----- Original Message ----- 
From: "Everett Elam" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, January 14, 2007 8:40 PM
Subject: Re: [Audyssey] New Moon


> Heh wow. I've never seen anything like that before. Can you actually play
> that? I'd think there'd be quite a bit of important stuff scrolling past
> heh.
> ----- Original Message ----- 
> From: "Zachary Kline" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, March 06, 2007 7:38 PM
> Subject: Re: [Audyssey] New Moon
>
>
>> Hiya,
>> A good mud for bloody descriptions would be God Wars II.  It's
>> real...Different, to be honest, from most any other game.  They 
>> specialize
>> in unique systems, which I really enjoy, myself.
>> The website is, appropriately enough, godwars2.com, the mud being at
>> godwars2.com:3000.
>> Enjoy,
>> Zack.
>>
>> ----- Original Message ----- 
>> From: "Brandon Cole" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Tuesday, March 06, 2007 5:04 PM
>> Subject: Re: [Audyssey] New Moon
>>
>>
>>> Hi there,
>>> I highly encourage you to read my previous post in this here Little
>>> Savages
>>> thread about my absolute favorite mud, New Moon. I say again that, if 
>>> you
>>> are interested, I'd be glad to help you get started. That goes for
>>> anybody.
>>> ----- Original Message ----- 
>>> From: "anduril" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>> Sent: Tuesday, March 06, 2007 7:49 PM
>>> Subject: Re: [Audyssey] Little Savages
>>>
>>>
>>>> muds are cool but take a bit of getting used to i am looking for new
>>>> muds
>>>> can anyone suggest 1 they like a lot?
>>>> thanks smile
>>>> jamie
>>>> ----- Original Message ----- 
>>>> From: "Everett Elam" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Sunday, January 14, 2007 11:49 PM
>>>> Subject: Re: [Audyssey] Little Savages
>>>>
>>>>
>>>>> Hmmm
>>>>> Well, when I was huge into mudding on AA I really wasn't able to enjoy
>>>>> the
>>>>> brutal descriptions because I wanted to be good, and being good meant
>>>>> moving
>>>>> quick and thinking quicker. I made all sorts of modifications to my
>>>>> dictionary manager and set up sound triggers so the game could be
>>>>> played
>>>>> faster, and in the end the game was in a language only I could
>>>>> understand.
>>>>> I
>>>>> loved it that way because I was able to move faster, but the reason I
>>>>> love
>>>>> sryth is that I can enjoy the goblin's head rolling across the ground
>>>>> and
>>>>> striking a nearby tree instead of..;. you knock... massacre! massacre!
>>>>> the
>>>>> goblin's face explodes in a ... tells the group, 'your going too slow"
>>>>> Heh, I like to hack and slash when I'm mad though so I suppose mudding
>>>>> is
>>>>> a
>>>>> double edged sword.
>>>>>
>>>>> ----- Original Message ----- 
>>>>> From: "Orin" <[EMAIL PROTECTED]>
>>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>>> Sent: Tuesday, March 06, 2007 1:58 PM
>>>>> Subject: Re: [Audyssey] Little Savages
>>>>>
>>>>>
>>>>>> Man, if you want a challenging plot, play Icesus mud--lots of quests
>>>>>> there
>>>>>> are really challenging if you know where to find them.
>>>>>>
>>>>>> I'm personally not a quester myself. What I'd like to have, is a
>>>>>> combat
>>>>>> system that doesn't have descriptions like:
>>>>>> you scratch it for 1 damage!
>>>>>>
>>>>>> I mean, I'd like if possible bloody deadly descriptions especially
>>>>>> death
>>>>>> blows. But, I'm not into games especially online multiplayer ones,
>>>>>> with
>>>>>> endings. It should be persistent. I mean, I don't know I just don't
>>>>>> like
>>>>>> playing games over again, no matter how powerful I get. Now if each
>>>>>> time
>>>>>> I
>>>>>> played it everything was random, including a random plot, now that'd
>>>>>> be
>>>>>> nice. Because you wouldn't be doing the same stuff over again. New
>>>>>> challenges would be issued, etc.
>>>>>>
>>>>>> _______________________________________________
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>>>>>> any subscription changes via the web.
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> Gamers mailing list .. Gamers@audyssey.org
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>>>>> any subscription changes via the web.
>>>>>
>>>>>
>>>>> -- 
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>>>>> Version: 7.5.446 / Virus Database: 268.18.7/711 - Release Date:
>>>>> 05/03/2007
>>>>> 09:41
>>>>>
>>>>>
>>>>
>>>>
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