I thought Hal didn't have a Allen voice? I thought it just had Andy, Ben, 
Dave, Jim, Mark, Mike, Phil, Simon, and Tom?
----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, March 08, 2007 3:43 PM
Subject: Re: [Audyssey] USA Games and SAPI support?


> Hello Tom.
>
> currently, I'm being forced to use Ms sam in games. Even though I use the
> orphius voice Alan with Hal, for some odd reason I have severe trouble
> trying to make any alterations to Sapi, ----- either using the Orphius 
> Sapi
> runtime libraries, or trying to install the other Ms voices (though I am
> looking into buying Realspeak Daniel soon, which will hopefully work).
>
> The point is that at the moment, I'm not experiencing the best in synth
> voice quality when it comes to games.
>
> I find though, i can generally cope with Ms Sam as long as the information
> I'm getting is of a fairly general nature, such as reading numbers or 
> other
> status information.
>
> I do find however, that a game (or indeed a text), loses a lot of it's
> atmospheric content when dialogue or other speeches requiring emotion or
> characterization are read in an emotionless  synthetic voice, and 
> obviously
> the worse the voice, the worse the problem, though for in game character
> speech, even something like Realspeak would be inadequate Imho.
>
> I know that Phil got Sarah voice acted just for this reason.
>
> To give an example, I have no problem with most of the Sapi used in Lone
> wolf, ---- even with ms Sam, however in the next version it might improve
> the atmosphere of the game considerably if a few phrases, supposedly 
> spoken
> by the sub's crew, were actually recorded in Wav. these could include
> "torpedo's away!" "she's hit!" (obviously having the crew speak the names 
> of
> enemy craft wouldn't be practical), and the various damage reports.
>
> I can appreciate the difficulties in recording many wavs, and also that
> would make things more difficult for people with slower internet 
> connections
> to download the game, however on the other hand, I do feel that the use of
> synth voices for characterization in games can be extremely harmful to the
> game' atmosphere, and (where applicable), how believeable those characters
> are.
>
> so for Monti, I'd personally go for having your health, score, current 
> level
> and other status info spoken buy Sapi, but if ever panama Jo (or whoever
> we've got starring in the game at the moment), has to do any talking, have
> it recorded by a real live voice actor.
>
> I will admit, as somebody who does fairly major stuff on stage, I am
> probably fairly exacting as far as the acting side of gaming goes.
>
> Btw, If the character's in the game are robots, as in Galaxy ranger, I 
> think
> a synth voice can actually fit in rather well. It's actually been done in
> various films and Tv series I think, Tron, Space above and beyond and war
> games for example.
>
> Well that's my thoughts on the subject, though everyone else's might be
> different.
>
> All the best
>
> Dark.
>
>
>
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