Hi Michael, I respect your opinions, but I do have some trouble understanding why just because a game is old to sighted people why does it have to be old and boring to many blind users that never had a first chance to play? This kind of reminds me of my college dorm mates first reaction when they discovered I had a large stash of 80's, 70's, and 80's rock bands in my cd case, and their first responce was, "Man, that is as old as dirt. That stuff is crap. Why don't you stop living in a time warp, and listen to snoop Dog, Scar Face, etc?." My answer then is the same as today. Just because something is old doesn't make it bad. Peoples taistes may change, interest might change, but the workmanship that whent into that song or game hasn't changed. In it's day back in 1984 Montezuma's Revenge was hugely popular just like the Betals, Beach boys, Rolling Stones, etc were back in the 1960's. Just because a few years have gone by I don't think people have stopped listening to the Betals or stopped playing Montezuma's Revenge. In fact the only reason they aren't popular any more is a new generation has sprang up to replace them, and they have different interests than the old generation that grew up with Monty or the Betals. Keep in mind the entire intent of remaking Montezuma's revenge is to capture the original game in all it's glory in accessible format. If I do as you say and put in allot of 21st century influences then the game is no longer Montezuma's Revenge. Let's think of it this way. Is there a sighted game you really want to play like Mortal Combat, Doom III, Stark Trek Elite Force, Star Wars Empire at War, etc? Ok, say I were making that game, a game you wanted to play because it was your favorite game and it wasn't accessible. How many of my own changes would you want me to make in the game? Take out a special game level that was in that game, add levels that aren't there, drop out certain bonus items, etc...
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