Hi Lukas, I added that working anti chamber door in the last patch but it is so close to the broom cupboard I did not give it a snoring sound. Maybe that door is awake! some magical items are placed at random while others are always in the same place.
smiles, Phil ----- Original Message ----- From: "Neo" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, March 25, 2007 1:33 PM Subject: [Audyssey] quiet doors in Sarah > Hi folks, > I've noticed a strange thing in the demo. > Is that supposed to be like this, or is it a bug? > I've located two doors that make no sound at all. I don't know where one > of > them is but I can give you directions to the other one. I wonder that > maybe > more doors like this can lead to that darn magical object I've always been > missing to complete the demo. > Now where the first door is, just so you can check it and see if they are > quiet on your computer too. > s > p > o > i > l > e > r > s > p > a > c > e > If you continue ahead past the broom cupboard door, you'll be able to see > the ante chamber door on your left after a few steps. It leads to a room > labeled office, and when I move across it, there's another exit that leads > to the staircase down to the basement, the one which leads to the kitchen > entrance. > Thanks, > Lukas > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
