Hi Lukas,
I added that working anti chamber door in the last patch but it is so close 
to the broom cupboard I did not give it a snoring sound.
Maybe that door is awake!
some magical items are placed at random while others are always in the same 
place.

smiles,
Phil

----- Original Message ----- 
From: "Neo" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, March 25, 2007 1:33 PM
Subject: [Audyssey] quiet doors in Sarah


> Hi folks,
> I've noticed a strange thing in the demo.
> Is that supposed to be like this, or is it a bug?
> I've located two doors that make no sound at all. I don't know where one 
> of
> them is but I can give you directions to the other one. I wonder that 
> maybe
> more doors like this can lead to that darn magical object I've always been
> missing to complete the demo.
> Now where the first door is, just so you can check it and see if they are
> quiet on your computer too.
> s
> p
> o
> i
> l
> e
> r
> s
> p
> a
> c
> e
> If you continue ahead past the broom cupboard door, you'll be able to see
> the ante chamber door on your left after a few steps. It leads to a room
> labeled office, and when I move across it, there's another exit that leads
> to the staircase down to the basement, the one which leads to the kitchen
> entrance.
> Thanks,
> Lukas
>
>
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