Hi Gary, Yeah, as soon as the Monty beta is out of my hair I want to begin solid work on the Raceway engine and you better believe I will have you right up there as my personal adviser as for technical terms, game rules, you name it. I want Raceway to truly be the accessible equal of EA's games like NASCAR Thunder which by the way happens to rock. I like Mach 1, Topspeed, and Light Cars, but I know I could do better.
Gary Whittington wrote: > Hi Tom > > No way Raceway, should come out "the" game, since the wait been so long and > besides, your right I only started first to get some termenations downs down > correctly. Some was kidding around with the figure 8, but was making my > point as well, that yes, version 1.x will be a fine game and add ons can > come later. Many sport games do this for doing replays of past seasons and > to build on the game with cool other features. Thats why, I just want to > remind you of keeping the programming to a module style, so things like add > tracks, other types of racing machines. ONe thing is in your favor when > developing the game is that your the only one programming it and will, know > all the ins and outs and keeping a dictionary of the varibles and such with > a module type of application. When more then team of programmers are > developing a project this does become a hamper to be sure all the names for > the varibles are nameed the same throught the application. As we see with > MicroSoft things that has so many problems with security problems is the > fact that they do put security items in the programming, but its the > revaribles that creates cracks in application and other errors. So they > continue with patches for this and that to fix things and that break things > cause of varibles that are not static. > > the only person who was duke in by a thinking that by buy an additional > copy of Raceway, was taking it by faith, that Mr North was good enough for > his word. Not going to hash old trash talk here, that is not constructive. > as I and and others do or had investment in Raceway at least should be the > first to get a crack at the game first. These gamers as myself has been > waiting for our ride for a long time. I can not remember if you did or did > not get an listing of those who preorder the game from Nr North and that if > did that can help you in doing something special for them. Those who di are > very grateful for you in stepping up to the plate and taking on someone's > elses promis. Not many would and thats a very noble thing. > > Time and money is everything and not to say the work put into it is hard or > fun or both. Hard work is fun if you like hard work. > Tom you must love the work and it must be hard, not only just programming > accessible games but being a MOd for a pretty hi traffic email list. By the > fact you care so much about the blind gamers that it looks to be a passion > for you. So, I have no dout the products you will create will not be fluff > in a box, but a product that will have meat on its bones. Games that are > replayable, aceesible and challengeing. > When I was youger I played many games now that I am older I select a few > games that keep me iinterested. That being my own work and play. Creating > Jaws configs for the Strat-o-matic sport games and able to be involved in a > baseball drat league, I being the only blind person in such a league, takes > most of my time, while developing other projects. > > What about Raceway? > Well, I not only put my money into developing a "Nascar" game I feeling > that adding my input into the subject is one of those side projects. So, > while we all have projects, we try to keep the road clear for the number 1 > project. For you being Motny, for me to playing baseball in a league with > two teams, thanks to the league commissioner, I feel that I have to show > that the blind can be in an email league with those who have vision. To > able to keep up and get games in on time. Life would be easier if I only > had one team, but having both Chicago teams in a league does show yes I can > even handle two teams. So life is harder but sweeter having my beloved Cubs > and White Sox teams to manage. > > It won't be long now. Just think ahead will less and less updates about > Monty is posted and more and more Raceway news. Oh, boy!, So, I and other > will be tuning up and tuning in. the expectation of knowing that just more > email about the developing of Raceway is a year a way gets me all Revved . > Up! > > Credit to you and those who invested in this dream should get there name in > the credits for Raceway for keeping the game alive this long. > I would love to get a credit inserted in the game if I am able to by either > suggestions, testing, financeing the game. I do what I can to support the > blind comunity in giving tech help, create my Jaws configs for Strat, dong > my blind accesible pools, broadcasting and financeing causes like yours and > Raceway. > Once Monty is a resale item and should help with the cost of Raceway's > development. So, build the dammist best Monty game you can so that is a > nice huck of change for Raceway. > Once I see MOnty is bug free when it is released I will add my donation to > Raceway and get the Monty game. I would be doing the same with fPhils new > game, but seeing some trouble on the list, had to hold my horses before > getting the Sarah game. > And there we are agin around the track of create games that will be a grat > game to play and error free. So with all this said, I'll head for the pits. > > Just remember that we are all cheering for you and pulling for you when > things tend to go into the wall. > We are behind you, drafting maybe a little to close at times, looking down > your tail pipe, Smiles, just keep up the good work. > God Bless your family and yourself. > Crash > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Sunday, March 25, 2007 5:14 PM > Subject: Re: [Audyssey] Raceway was Montezuma's Revenge > > > >> Hi Gary, >> I extremely value your opinions. That said I don't know how much of what >> you will tell me will make it to 1.0 release. Things like track editors, >> multiplayer racing, etc are all cool, and I am not against them. I am >> however bound by getting this production out in a timely manner and many >> of the things you mention would add to the time in development as well >> as additional time in researching various docs on how to add track >> editors. However, I am open to the idea of having an initial release and >> then building on to it as you said by adding rtracks, different types of >> racing, editors, network play, later on as the game grows and I have the >> cash to put better workmanship into the game. >> The sad thing here is that James North took all the preorders for this >> title, kept the cash for it, and so I am doing this all with personal >> funding and no outside funding. >> You can be sure I want to do my best on making this game, but I need to >> make some cash on it before I really throw myself on the project and add >> all the bels and wistles out there that can be done. >> >> >> _______________________________________________ >> Gamers mailing list .. [email protected] >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
