they are sapi voices, they are not locked to jaws at all. At 12:23 p.m. 1/04/2007, you wrote: >HHi > Can you use the Real-Speak sapi 5 voices from Fredom Scientiffic for the >games such as Jim Kitchen's or Spoonbil games? If so, how do you do it? > >Marsha >----- Original Message ----- >From: "Charles Rivard" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" <gamers@audyssey.org> >Sent: Saturday, March 31, 2007 1:25 PM >Subject: [Audyssey] repost of game notification - Re: New Experimental >AudioGame: Underwater > > >Hi, > >Amongst other things, Sander and I (of AudioGames.net) also teach a seminar >"Game Audio" to game design student at the Utrecht School of the Arts. Here >we have given the students the assignment to develop a small audio game. I >say small since they only have several weeks to come up with a game concept, >create the sounds and program and test the game. In a few weeks time the >students will present their work and the results will be published in the >Experimental >Audio Games section at AudioGames.net PlayCenter: > >http://www.audiogames.net/playcenter/index_exp.php > (so here you can download all games) > >Three students have already finished their (mouse-controlled) audio game >entitled "Underwater". Here's a description: > >*quote* >In this audio game you command a submarine and are exploring the deep sea. >With your sonar you navigate, and locate treasures. > >Use the mouse to move to the left and right. >Press the right mouse button to move forward. >Press the left mouse button to use your sonar. Now listen carefully! >When you hear a low ping back, it means there is a wall. When you hear a >high ping back, it means there's treasure! When you get near a treasure you >will >hear it tinkle. Find them all and dive deeper in to the sea! > >But be warned... There are rumors of sea mines in the sea. Some say you only >hear them by a beeping sound... so watch out! >*quote end* > >The students are very interested in your feedback and comments and tips to >improve the game in the remaining time. You can download "Underwater" >through >this link: > > >http://www.drawingnightmare.com/games/Underwater.exe > >Since the students are not a member of this list, please post all your >comments and tips in the "Underwater"-forum thread at the AudioGames.net >forum: > >http://forum.audiogames.net/viewtopic.php?id=1203 > >This way other students might also benefit from your feedback. > >Have fun! > >Richard > >----- Original Message ----- >From: "Michael Maslo" <[EMAIL PROTECTED]> >To: "'Gamers Discussion list'" <gamers@audyssey.org> >Sent: Saturday, March 31, 2007 12:58 PM >Subject: Re: [Audyssey] New Experimental Audio Game: Underwater > > >> Where can I get this game? >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. > > > >_______________________________________________ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web.
_______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.