they are sapi voices, they are not locked to jaws at all.
At 12:23 p.m. 1/04/2007, you wrote:
>HHi
>   Can you use the Real-Speak sapi 5 voices from Fredom Scientiffic for the 
>games such as Jim Kitchen's or Spoonbil games?  If so, how do you do it?
>
>Marsha
>----- Original Message ----- 
>From: "Charles Rivard" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <gamers@audyssey.org>
>Sent: Saturday, March 31, 2007 1:25 PM
>Subject: [Audyssey] repost of game notification - Re: New Experimental 
>AudioGame: Underwater
>
>
>Hi,
>
>Amongst other things, Sander and I (of AudioGames.net) also teach a seminar
>"Game Audio" to game design student at the Utrecht School of the Arts. Here
>we have given the students the assignment to develop a small audio game. I
>say small since they only have several weeks to come up with a game concept,
>create the sounds and program and test the game. In a few weeks time the
>students will present their work and the results will be published in the
>Experimental
>Audio Games section at AudioGames.net PlayCenter:
>
>http://www.audiogames.net/playcenter/index_exp.php
> (so here you can download all games)
>
>Three students have already finished their (mouse-controlled) audio game
>entitled "Underwater". Here's a description:
>
>*quote*
>In this audio game you command a submarine and are exploring the deep sea.
>With your sonar you navigate, and locate treasures.
>
>Use the mouse to move to the left and right.
>Press the right mouse button to move forward.
>Press the left mouse button to use your sonar. Now listen carefully!
>When you hear a low ping back, it means there is a wall. When you hear a
>high ping back, it means there's treasure! When you get near a treasure you
>will
>hear it tinkle. Find them all and dive deeper in to the sea!
>
>But be warned... There are rumors of sea mines in the sea. Some say you only
>hear them by a beeping sound... so watch out!
>*quote end*
>
>The students are very interested in your feedback and comments and tips to
>improve the game in the remaining time. You can download "Underwater"
>through
>this link:
>
>
>http://www.drawingnightmare.com/games/Underwater.exe
>
>Since the students are not a member of this list, please post all your
>comments and tips in the "Underwater"-forum thread at the AudioGames.net
>forum:
>
>http://forum.audiogames.net/viewtopic.php?id=1203
>
>This way other students might also benefit from your feedback.
>
>Have fun!
>
>Richard
>
>----- Original Message ----- 
>From: "Michael Maslo" <[EMAIL PROTECTED]>
>To: "'Gamers Discussion list'" <gamers@audyssey.org>
>Sent: Saturday, March 31, 2007 12:58 PM
>Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
>
>
>> Where can I get this game?
>>
>>
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>>
>
>
>
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>
>
>
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