Hi Tom, The only way Sarah can lose her wand is by Peeves stealing it. Unfortunately this is a built in function for the engine, if you remember the insane scientist in SOD. To write a custom function would take lots of extra coding. I put a check on the wand and put it right back but for some reason sometimes it does not work. I could make Peeves not steel your stuff but that is one challenge in the game I like. Phil
----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[EMAIL PROTECTED]> Sent: Thursday, April 12, 2007 12:25 PM Subject: Re: [Audyssey] issue in Sarah was Re: hp question > Hi Phil, > Hmmmm... That is a bit of a quandry. Technically Sarah shouldn't be able > to cast any spells without a wand. Which I feel should remain since this > is largely based on the Harry Potter universe. > However, that said perhaps some other change could be made. For example, > how does Sarah exactly lose a wand. After all, I don't see wizards and > witches losing them that often except in case of a battle or being > careless. > > Phil Vlasak wrote: >> Hi Lukas, >> I was originally going to have all the spells blocked if Sarah lost her >> wands. >> But this made playing the game very difficult and almost impossible to >> get >> through. >> So I removed it from the game but did not revise the manual to match. >> I will try to correct this. >> Phil >> > > > _______________________________________________ > Gamers mailing list .. [EMAIL PROTECTED] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [EMAIL PROTECTED] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
