Okay, I'll give it a try.
s
p
o
i
l
e
r
s
p
a
c
e
The only bottle I know of is the bottle on the portret that leads to the 
Hufflepuff common room (is that right?). For the staffroom, you'll need the 
pen knife, which you can obtain after giving the pear some fun. Note that I 
don't own the game and that I don't play it. I've been playing the demo some 
four times and then I went back to others, so this information might be 
wrong ---  though I suppose it's right.
----- Original Message ----- 
From: "Talksina" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, May 06, 2007 2:37 PM
Subject: [Audyssey] sarah game: problems with some characters.


hi,
I have some questions about sarah game (i didn't write before as i wanted
to figure it out alone).
I progressed in the playing, and figured out with 6 needed object of 10
available on the ground floor.
I found:
the map, the remembrall, the flute, the headless hat, the broom and the 
mirror.
I remember once I managed to learn some passwords too, as discendium and
ascendium, I suppose but I do not remember how I figured this out! If I
just read the map or more.
The problem now is that I am blocked, I find, in my way through the game,
some sounding characters (and statues) especially in the basement. One is a
singing male voice, another is a laughing male voice, another is a laughing
picture, the other one is 2 gargoyles, and the last is another male voice
saying something like welcome or incoming or you're coming I don't
understand what the monster says. But they are not real monsters, they are
figures which do not move, they just stand there, being guardians of doors
(I suppose, as the gargoyles for example are the guardians of the staff
room door)
I tried everything to defeat them, but spells do not work, and even playing
the flute.
I found also a bottle, but I do not know how to pick it up! The shift+d
combination tells me there is the bottle somewhere, but when I reach the
desired distance, I do not hear the item detector saying bottle, bottle,
bottle, as I suppose it should be if the object could be picked up.
as I think to have explored all feet and broom explorable  rooms, I suppose
the remaining 4 object needed to progress with the game, are behind doors
guarded by those figures.
thanks for suggestions


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