Hi Davy, Wow, you know the game better than I do! I forgot about the large bottle in the basement! I was thinking abut potion bottles and sherry bottles and butterbeer bottles but not about the large bottle that I put the Hufflepuff common room in. Well at least until August when we may visit the other two common rooms in the last Harry Potter book. thanks for reminding me about that bottle. spoiler space To use that bottle, you need a password and to get the passwords you must read the map. Phil
----- Original Message ----- From: "Davy Kager" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Sunday, May 06, 2007 9:34 AM Subject: Re: [Audyssey] sarah game: problems with some characters. > Okay, I'll give it a try. > s > p > o > i > l > e > r > s > p > a > c > e > The only bottle I know of is the bottle on the portret that leads to the > Hufflepuff common room (is that right?). For the staffroom, you'll need > the > pen knife, which you can obtain after giving the pear some fun. Note that > I > don't own the game and that I don't play it. I've been playing the demo > some > four times and then I went back to others, so this information might be > wrong --- though I suppose it's right. > ----- Original Message ----- > From: "Talksina" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, May 06, 2007 2:37 PM > Subject: [Audyssey] sarah game: problems with some characters. > > > hi, > I have some questions about sarah game (i didn't write before as i wanted > to figure it out alone). > I progressed in the playing, and figured out with 6 needed object of 10 > available on the ground floor. > I found: > the map, the remembrall, the flute, the headless hat, the broom and the > mirror. > I remember once I managed to learn some passwords too, as discendium and > ascendium, I suppose but I do not remember how I figured this out! If I > just read the map or more. > The problem now is that I am blocked, I find, in my way through the game, > some sounding characters (and statues) especially in the basement. One is > a > singing male voice, another is a laughing male voice, another is a > laughing > picture, the other one is 2 gargoyles, and the last is another male voice > saying something like welcome or incoming or you're coming I don't > understand what the monster says. But they are not real monsters, they are > figures which do not move, they just stand there, being guardians of doors > (I suppose, as the gargoyles for example are the guardians of the staff > room door) > I tried everything to defeat them, but spells do not work, and even > playing > the flute. > I found also a bottle, but I do not know how to pick it up! The shift+d > combination tells me there is the bottle somewhere, but when I reach the > desired distance, I do not hear the item detector saying bottle, bottle, > bottle, as I suppose it should be if the object could be picked up. > as I think to have explored all feet and broom explorable rooms, I > suppose > the remaining 4 object needed to progress with the game, are behind doors > guarded by those figures. > thanks for suggestions > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
