Hi Richard, Wow! Thanks for sending this one along. This indeed is a cool article, and made me think of mice in games much differently. The example about the sword got my attention. For a while i have been trying to think of ways to have cooler light saber effects in my SW FPS title. Just pressing a fire key isn't enough. I did right a test demo of the mouse and a saber which was awesome as I had awesome control of my swings, worlwind attacks, spins, etc. Problem was it made my dueling much much better than the enemy AI player.
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