Hi Dark, Quote As far as Stfc goes, while I understand the reasons for removing the Defiant, but I do wonder what this will do to the tactical elements of the game. Have you considdered adding some other objects to compensate for it's loss, such as obstacles in space, or the ability to use tackion beams as a snare to detect cloaked ships. End quote
As a matter of fact I have. For one thing I've thought of adding some nebulas to the game. A nebula would be a good place to hide one or more ships with a low probability of detection. You'd have some of the advantages of a cloaking device, and it would work for your entire fleet if you placed your ships there. However, at this point this is just theoretical ideas for STFC 2. I have to rebuild the entire game core from scratch so that work alone would take about six months or so. Quote I must admit, I'm glad your going with a tng game, sinse it's deffinately my favourite series of trek. Have you had any thoughts about either including missions in stfc? End quote It is possible from a programming standpoint. It would also make the game allot more interesting. You could fight an entire fleet of rogue Klingons, blocade a Federation boarder from hostile Cardassians, have a boarder dispute with Tholians, etc. Very interesting changes in the game are possible with missions. However, for individual missions I would really prefer a live action Trek game that is like Lonewolf except you are commanding the Enterprise and not a sub. Quote Well obviously sinse I was looking forward to Monti I'm slightly disappointed the demo won't be appearing as soon as expected, but I do understand the reason why. End quote Well, just know I am working as fast as I can. Cheers. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
