Hi Andy,
Well, all I can say is Autoit is not very good for writing high quality 
audio games. For one thing you really need a programming language like 
C++C#, or VB which can handle DirectX.
  Autoit is not a real programming language as such, and what you learn 
in it is totally incompatible with newer object oriented programming 
designs you find in C++, Java, and C#. If you really really want to 
write games I can't stress doing it the right first is the best way to 
do it even if it is a text based guess the number game in C++ or C# is a 
start down the right path.

Andy Smith wrote:
> No. Autoit is indeed a scriptingg language. And I am not trying to
> pack stuff or do harm with it as I said I have stopped. And I talked
> to a few people, and some say that autoit is a propper language. I
> personally kinda think that; it can do GUIS with menus and stuff, and
> I dont know how you'd to actual games wiith registration and all, but
> hey, anything's possible.
> 
> 
> On 7/3/07, Thomas Ward <[EMAIL PROTECTED]> wrote:
>> Hi Andy,
>> Hmmm... Perhaps you realise this or not, but Autoit is not  a
>> programming language, but is a tool kit. If you are attempting to use
>> that to break into the gaming market your going the wrong way about it.
>> You won't learn anything constructive or useful in the real programming
>> world that way.
>> Some languages like C#.net and VB.net are not that complex to learn, and
>> can be learned in a matter of a couple of months. It is the other stuff
>> such as math, physics, etc involved that takes the most education and
>> learning.
>>
>>
>> Andy Smith wrote:
>>> I know, that game devs wont use that info against us. Now if I took
>>> the time to actually learn a programming language, I am starting easy
>>> and trying to make  simple things with autoit, so I can build up, and
>>> then create some games. I wont even bother to secure them. Just type
>>> in some random letters in a generated email or something. But, I know
>>> game devs wont use that info. But if anyone here listtens to security
>>> now which is at grc.com/seciritynow, you will know that there are
>>> quite a lot of exploits in SQL databases, etc. And the fact that Liam
>>> makes everyone type in their names and email addresses makes me even
>>> more nervous. So? You wont give it away, I trust you liam. But,
>>> hackers anyone? Ever heard of them? Anyone know what they do, ever
>>> thought of them? Well probably not; I got this rediculious spam book
>>> that showed how to break into databses and stuff. I wont do it of
>>> course, but it is amazingly easy to break a script and get to the
>>> underlying info. Reaking havoc with people's information is not good
>>> at all. If you dont believe that any server, any server even paypal is
>>> at risk. I probably sound paranoid and I wouldn't blame you for
>>> thinking that, but it makes somee feel nervous. If you have a firewall
>>> antivirus, nope; no good on web pages. Think your secure if you've got
>>> the latest windows patches? Nooooo. Microsoft has  failed to release
>>> patches to hundreds of things. And now we're drifting  off topic with
>>> windows security. While I agree with everyone here, that paying for a
>>> game is of utmost importance, and I honestly would pay for a game, I
>>> really would, but you really dont know what's under the hood.
>>> Think about that, the next time you pay for a game. And if you think
>>> your safe if you've got that padlock icon and the https://blabla.bla?
>>> Well, not really.
>>>
>>> So think about that the next time, you do online shopping. I even
>>> heard of awful stories of people's stuff getting robbed and stolen.
>>> And no matter how much security is in place, there is always a way.
>>> Thats the only reason for my cracking stuff. And surely others as
>>> well. Also go to twit.tv if you dont believe my blabbing. Its not
>>> really blabbing though. But still if you still think that you are
>>> safe. Well. One day itll happen. Im sure of it.
>>>
>>> On 7/2/07, Charles Rivard <[EMAIL PROTECTED]> wrote:
>>>> Some people live on very small incomes, and they find it very difficult
>> to
>>>> even save a few dollars every month.  So to say that anyone can afford
>> $30
>>>> to $40 is sometimes not true.  I know.  I've been there.  I was living on
>> a
>>>> monthly income of $700, $375 of which went toward rent.  Then there were
>>>> electric bills, phone bills, Internet bills, water bills, gas bills,
>>>> groceries including dog food for my guide, the occasional vet bill for
>> the
>>>> guide, and an occasional unexpected expense or so.  After all that, every
>>>> stinking month, guess how many games I was buying??  Absolutely zero!,
>>>> --
>>>> Isn't it interesting that the same people who laugh at science fiction
>>>> listen to weather forecasts and economists?
>>>>
>>>> ----- Original Message -----
>>>> From: "Josh" <[EMAIL PROTECTED]>
>>>> To: "Gamers Discussion list" <[email protected]>
>>>> Sent: Monday, July 02, 2007 2:07 PM
>>>> Subject: Re: [Audyssey] Fw: piracy of games?
>>>>
>>>>
>>>>> no it doesn't. Especially when paying for a $30 or $40 game. Anyone can
>>>>> afford $30 or $40 and if they can't then I'm sure someone else could buy
>>>>> it
>>>>> for them.
>>>>>
>>>>> Josh
>>>>
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>>>
>>
>>
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> 
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